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Agreed for the level being to low for it but what is your preference, regardless of level cap?
I agree with this. I'm going to be doing a Wizard Necromancer for my first playthrough. Still trying to decide on race for it.
However, it seems like in BG3 multiclass character might be significantly stronger than monoclass because they're not sticking to the usual multiclass rules of dnd5e. The fact you can respec alone gives a HUGE bonus to multiclass, since you can completely rebuild your character at each level with the optimal distribution of class levels. You can switch your base class (starting in class A and multiclassing to B is different from starting in B and multiclassing into A, and with respeccing you can change it at whim). They also implied some stuff that is tied to class level (like spell casting or feats) might be redefined to follow character level.
Can't know for sure until release, but it seems like BG3 more or less removes all the problems and disadvantages of multiclassing.
I can see where respeccing your character as much as you want, will allow you to fine tune both pure and multiclass options. It can help both for sure. Even though it will allow one to experiment with multiclassing and finding that synergistic combination, I do believe in my opinion in the end, you just won't be able to surpass a pure classes power.
True, that multiclassing gives you variety and different skills/abilities at your disposal but they would be weaker than what they could be. Especially since the level cap is only level 12.
Just my 2 cents, really.
There's only 1 multiclasss build that I think is consistently stronger than single classed (tempest cleric 2/sorc x, shoot maximized metamagic Lightning Bolts while wearing Heavy armor)
There are a lot of things in 5e that don't play well together - AC bonuses don't stack between classes, you lose progression to a 2nd melee attack, you lose ASIs/Feats, you lose spellcasting power (spells known and possibly spell slots).
Many good class abilities are deeper in the character tree as well.
Some classes use Bonus Actions, and you only have 1 to spend per round (barbarian monk can Rage OR Flurry of Blows, but not both in 1 round)
Multiclass builds can be VERY powerful at certain levels, since most classes have some levels where you get more stuff, so you can line up 2 power increases in 2 levels and grow in power quickly. But then you might have 4 levels without much happening, not even an ASI/Feat, if they are levels in different classes.
Mixing Warlock with Sorc means no 6th level spells of either class, which is a loss. EB is really nice but I don't think Sorc adds anything to it. Gloomstalker with Assassin levels is harder to compare, but neither one jumps out clearly as better than the other to me.
Hard to say, but Sneak Attack only progresses via Rogue levels, so the more of that you have, the less ranger stuff. Land's Stride can be handy, and Hide in Plain Sight would be fun if they implement it, +10 to Stealth checks until you move or take an Action.