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After that I'll eventually do the ultimate multiclass 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 with all party members run.
Currently trying to figure out a good Monk multiclass build, but that usually has ki issues. But with Larian's changes the shouldn't feel as bad as normal.
i might also consider trying out oath and spores if possible
if you can res high level enimies like glut can in EA it will be broken op Having extra body with it's own action econmay can be game breaking on it's own.. i should know i had like 25 ish characters party in EA unmodded and that was before full game. It played more like a strategy game then a CRpg to tell the truth.
I just feel bad using short rests just for ki points. Maybe if I tailor a party around short rests it'll feel less wasteful.
- Barbarian level 11 & Draconic Sorc level 1:
Unarmored Defense & Draconic Resilience may actually stack in BG3 as description & wording of this passives is different than what is in D&D PHB. In D&D it does not stack but should in BG3 - if it works exactly like the description says. If it does stack, then it also should be possible to go Barbarian level 10, 1 level sorc and 1 level monk & just equip an item that boosts your wisdom - so you would have yet more armour. Again, it requires testing, but there is no multi class option in EA, so no way of knowing for sure yet.
- Barbarian & Druid:
Can't say how many levels to pick in each class, but I just heard that Druid will have more wild shape options in full game And Barbarain's Rage works when uisng Wild Shape. Those Wild Shapes also include Dinossaurs (at leasst I have heard that). If that is true, then It is a fun conncept to make: A Dragonborn Barbarian that when angered - transforms into T-Rex
Unsure about the levels, maybe 6 / 2 / 4
You get Second Wind, Action Surge, Battlemaster Maneuvers, 2 Rage charges + Bestial Heart, Reckless Attack, Extra Attack, Fast Movement, Speak With Animals, Expertise, Cunning Dash, Sneak Attack and Assassinate.