Baldur's Gate 3

Baldur's Gate 3

Multiclass Build Ideas
Hi All,

With Larian doing away with the stat requirements to multiclass, I was curious about the multiclass builds the community was coming up with.

For me, I had the idea of a Wizard (Necromancy) 2/Warlock (Fiend) 10 .

- 2 into Necromancy gets you Grim Harvest.
- "Once per turn when you defeat one or more creatures with a spell of 1st level or higher, you regain hp equal to twice the spell's level, or three times its level if the spell belongs to the School of Necromancy"

- Fiend Warlock gets you Dark One's Blessing
- "When you reduce a hostile creature to 0 hp, you gain temp hp equal to your Cha modifier + your warlock level"

In regular D&D you wouldn't do this build because of the stat distribution, but with BG3 we don't need to worry about it. It's unorthodox, but this build lets you regain HP & gain temp HP if you get the deciding blow. Thought it was something fun, & wanted to see what other builds people are coming up with.
Legutóbb szerkesztette: Rallek25; 2023. júl. 22., 1:49
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well i think that asi/feat sacrifice in bg 3 is well worth it cos you can get asi other ways through quests and items...
Foolswalkin eredeti hozzászólása:
You can also just go Druid 12 and snag Polearm Master, smack fools with Shillelagh/Symbiotic, boost your Halo damage, and, not for nothing, be a full spellcaster with an absolute truckload of THP.
True, that would be a possibility. But Shillelagh works on staffs, so the main Monk weapon, and Halo applies to things like flurry of blows. Also IIRC from my time in the EA, there are class specific dialogue choices, so multiclassing sounds good for expanding your choices in conversation, assuming that has genuine impacts on the story.
My first or second character will be a Paladin 2 / Warlock 5 / Sorcerer 5. Mostly just for the sheer versatility of the combo. Pact of the blade, smite, devil's sight, darkness, eldritch blast if I need range. I can dump Str and it's a Cha build so most social rolls should be passable.

After that I'll eventually do the ultimate multiclass 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 / 1 with all party members run.

Currently trying to figure out a good Monk multiclass build, but that usually has ki issues. But with Larian's changes the shouldn't feel as bad as normal.
Legutóbb szerkesztette: Rampant Luck; 2023. júl. 22., 14:36
Foolswalkin eredeti hozzászólása:
You can also just go Druid 12 and snag Polearm Master, smack fools with Shillelagh/Symbiotic, boost your Halo damage, and, not for nothing, be a full spellcaster with an absolute truckload of THP.
yeah but witth that you are a caster and melee will suck in that case... nothing at all what you can do with a monky.. that can stun the most broken debuff in game i reckon...
The Azure eredeti hozzászólása:
Currently trying to figure out a good Monk multiclass build, but that usually has ki issues. But with Larian's changes the shouldn't feel as bad as normal.
should be fine you still have 6 ki if you go halfsies that should be enough for a fight... frankly if you going beyond level 6 -7 in monk your doing it wrong lol cos i highly doubt that level 11 Traditions will be worth it... but we will have to see and wait
Legutóbb szerkesztette: dolby; 2023. júl. 22., 14:42
im planning on going oathbreaker 7 or 9 and then warlock 3 or 5

i might also consider trying out oath and spores if possible
dolby eredeti hozzászólása:
The Azure eredeti hozzászólása:
Currently trying to figure out a good Monk multiclass build, but that usually has ki issues. But with Larian's changes the shouldn't feel as bad as normal.
should be fine you still have 6 ki if you go halfsies that should be enough for a fight... frankly if you going beyond level 6 -7 in monk your doing it wrong lol cos i highly doubt that level 11 Traditions will be worth it... but we will have to see and wait
With that maybe I should go 7 Monk, 5 Druid. Still get 2 feats with that, and I think Spore Druid gains its zombie thing around then
MisterRed eredeti hozzászólása:
dolby eredeti hozzászólása:
should be fine you still have 6 ki if you go halfsies that should be enough for a fight... frankly if you going beyond level 6 -7 in monk your doing it wrong lol cos i highly doubt that level 11 Traditions will be worth it... but we will have to see and wait
With that maybe I should go 7 Monk, 5 Druid. Still get 2 feats with that, and I think Spore Druid gains its zombie thing around then
At 6, sadly for your build.
MisterRed eredeti hozzászólása:
dolby eredeti hozzászólása:
should be fine you still have 6 ki if you go halfsies that should be enough for a fight... frankly if you going beyond level 6 -7 in monk your doing it wrong lol cos i highly doubt that level 11 Traditions will be worth it... but we will have to see and wait
With that maybe I should go 7 Monk, 5 Druid. Still get 2 feats with that, and I think Spore Druid gains its zombie thing around then
Well it depands on how broken the level 6 spore druid ability is...

if you can res high level enimies like glut can in EA it will be broken op Having extra body with it's own action econmay can be game breaking on it's own.. i should know i had like 25 ish characters party in EA unmodded and that was before full game. It played more like a strategy game then a CRpg to tell the truth.
Legutóbb szerkesztette: dolby; 2023. júl. 22., 14:59
dolby eredeti hozzászólása:
The Azure eredeti hozzászólása:
Currently trying to figure out a good Monk multiclass build, but that usually has ki issues. But with Larian's changes the shouldn't feel as bad as normal.
should be fine you still have 6 ki if you go halfsies that should be enough for a fight... frankly if you going beyond level 6 -7 in monk your doing it wrong lol cos i highly doubt that level 11 Traditions will be worth it... but we will have to see and wait

I just feel bad using short rests just for ki points. Maybe if I tailor a party around short rests it'll feel less wasteful.
The Azure eredeti hozzászólása:
dolby eredeti hozzászólása:
should be fine you still have 6 ki if you go halfsies that should be enough for a fight... frankly if you going beyond level 6 -7 in monk your doing it wrong lol cos i highly doubt that level 11 Traditions will be worth it... but we will have to see and wait

I just feel bad using short rests just for ki points. Maybe if I tailor a party around short rests it'll feel less wasteful.
yeah if your are 5e table top player maybe but if you are a video game player you dont care and just use rest as much as full game will allow. That looks to be none stop cos the amount of food is insane... and i highly doubt they added time limit on quests that would stop you from resting all the time. Devs try to avoid those kinds of quests like a plague cos lots of players hate those time limits.
Legutóbb szerkesztette: dolby; 2023. júl. 22., 14:57
I have some ideas:

- Barbarian level 11 & Draconic Sorc level 1:
Unarmored Defense & Draconic Resilience may actually stack in BG3 as description & wording of this passives is different than what is in D&D PHB. In D&D it does not stack but should in BG3 - if it works exactly like the description says. If it does stack, then it also should be possible to go Barbarian level 10, 1 level sorc and 1 level monk & just equip an item that boosts your wisdom - so you would have yet more armour. Again, it requires testing, but there is no multi class option in EA, so no way of knowing for sure yet.

- Barbarian & Druid:
Can't say how many levels to pick in each class, but I just heard that Druid will have more wild shape options in full game And Barbarain's Rage works when uisng Wild Shape. Those Wild Shapes also include Dinossaurs (at leasst I have heard that). If that is true, then It is a fun conncept to make: A Dragonborn Barbarian that when angered - transforms into T-Rex :roar:
Legutóbb szerkesztette: Tommy The Gun; 2023. júl. 22., 15:08
Now I'm thinking of a Githyanki Monk / Paladin / Battlemaster... A greatsword monk weapon with smite, action surge, and superiority dice.

Unsure about the levels, maybe 6 / 2 / 4
Legutóbb szerkesztette: Rampant Luck; 2023. júl. 22., 15:46
I'm gonna go with a Warlock (2) / Sorcerer (10) for my first playthrough. Then I really wanna do something with a Bard for the next one. But I also want to try a Cleric. Google says it's not the best idea, but I haven't dug into how a Bard / Cleric multiclass would work yet. I always play Charisma characters with high int/wis regardless so I think I could make it work. Especially if I use the Cleric for heals and buffs, then I don't think I would have to worry about Wisdom too much.
Ooo, I just though of something cool. Battlemaster 4 / Assassin 3 / Wildheart 5

You get Second Wind, Action Surge, Battlemaster Maneuvers, 2 Rage charges + Bestial Heart, Reckless Attack, Extra Attack, Fast Movement, Speak With Animals, Expertise, Cunning Dash, Sneak Attack and Assassinate.
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Közzétéve: 2023. júl. 22., 1:47
Hozzászólások: 60