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How easy/valid is it when I for example see at around level 8 that the handbow isn't working out and I want to switch to something else (for example longbow) would that be viable as well? Is it possible to respec in this game?
2: Mono-class thief rogue is simplicity itself in terms of how you build it, the only actual choice comes at ASI/Feat levels (first one being 4).
3: Race, i'd recommend a race with darkvision. Wood(half)elf is likely going to be a strong option for their increased movement speed, making it even easier to skirt around enemy vision. Dex is ofcourse your absolute priority, and rogues don't care THAT much about anything else, the second most important would be con (though not a priority, just gives you a bit more health). The rest barely matter and are only there for skillchecks. Wis would come after con, simply because perception checks are so common. As for feats, what you'd likely care most about as a ranged rogue is sharpshooter.
4: Reloading doesn't really matter unless you multiclass, since rogues only make one attack (per crossbow) anyways. Reloading in 5e is simply a limitation on multiattacks when using crossbows.
If you do a multiclass that gains multiattack, we'll have to see if reloading is actually a thing.
Longbow is a martial weapon you are not proficient in right out the gate unless you get it from your race, you can however use light crossbows which are simple weapons, and if you only make one attack, they do the same damage as longbows.
You do not get skill expertise but you do get a lot of skills. Choose 2 free skills at the beginning of the class including slieght of hand from the Urban ranger choice. The class get another 3 skills on to of that.
You miss out on sneak attack but you get more attacks and a few spells. And you are basically the master of darkness, even creatures with dark vision find it hard to spot you.
Something to look into anyhow.
Ah nice, thanks for the tips. I read something that having a rogue multiclassed with shadow monk or moonsomething or gloomsomething (Don't know it apologies) could have pretty good potential. Do you think going for a multiclass would yield better results than just a mono build?
Perfect, that opens up my choices quite a bit because I wasn't really planning on going with Drow :)
Thanks for the replies already, much appreciated