Baldur's Gate 3

Baldur's Gate 3

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Combat Wild Shaping feels pretty bad...
Tested around...
1.any item passives does not apply on animal form, while Larian is pushing gears hardly into itemization for Builds. (big minus for bears)
2.all of the forms are nerfed in damage aspect, the bear power got even cut in half...
3. in return, animal form get some utility feature in return, but still feel lack laster (and honestly the wolf form remains a big nerf, since that utility was built in already in the original 5e handbook)
Barbearian still something that works? feel kinda pointless, maybe main barb and dip 2 levels early on into druid.
honestly feel like lv2 druid lv1 barb lv1 warpriest might be the go to build, since it covers the nerfs quite a lot
wondering how elemental for goes, they use to be pretty strong, but if they are without multiattack aswell, man...
What are your thoughts? or are Larian going to make Bears great again (bringing back all features 5E has?) ?
Last edited by 守矢早苗Official; Jul 19, 2023 @ 12:48pm
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Showing 1-15 of 28 comments
Jon Jul 19, 2023 @ 12:31pm 
Sorry to say but wild shape isn't meant for combat per say
Originally posted by Jon:
Sorry to say but wild shape isn't meant for combat per say
maybe i should say the moon druids COMBAT wildshape, and honestly, it used to be viable in 5e, even has a pretty strong power spike at lv2 ~ 4, and regain power spike at lv 10 again.
MeldinX2 Jul 19, 2023 @ 12:37pm 
Originally posted by 守矢巫女:
Tested around...
1.any item passives does not apply on animal form
2.all of the forms are nerfed in damage aspect, the bear power got even cut in half...
3. in return, animal form get some utility feature in return, but still feel lack laster (and honestly the wolf form remains a big nerf, since that utility was built in already in the original 5e handbook)
Barbearian still something that works? feel kinda pointless, maybe main barb and dip 2 levels early on into druid.
honestly feel like lv2 druid lv1 barb lv1 warpriest might be the go to build, since it covers the nerfs quite a lot
wondering how elemental for goes, they use to be pretty strong, but if they are without multiattack aswell, man...
What are your thoughts? or are Larian going to make Bears great again (bringing back all features 5E has?) ?

The issue is mainly because the EA only goes to level 5. And level 5 is a weak level for moon druids. Since animal forms don't scale. At level 6 they will get new forms which will jump them up in power again. So i would wait until the full game to see how strong/weak the class is.
MonkeyHotDog Jul 19, 2023 @ 12:37pm 
Moon Druid - Brown Bear is really strong for level 3 PCs.

34 Hitpoints, 11 AC, 40 Speed
Multiattack: The bear makes two attacks: one with its bite and one with its claws.
Bite: Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Dont know about their homebrew Polar Bear.
Last edited by MonkeyHotDog; Jul 19, 2023 @ 12:39pm
Farsha Jul 19, 2023 @ 12:38pm 
Multiclassting Wildshape druid is problematic, cause you get better transformations on higher class lvls. And we don't know if we get the best one on lvl10 or 12? so 2 lvl dip to barb might be good (for rage) or might be not.
But Moon druid is weaker than Land and Spore one for sure in BG3 based on EA, cause till like lvl 15 or 18 you can't cast while wild shaped even control your concentration spells.

you can do some fun stuff like flying transformed as a bird somewhere and attack from better position all in 1 turn. But Land druid can get Misty step so he can do that too later on.
Last edited by Farsha; Jul 19, 2023 @ 12:38pm
Originally posted by Methos:
Moon Druid - Brown Bear is really strong for level 3 PCs.

34 Hitpoints, 11 AC, 40 Speed
Multiattack: The bear makes two attacks: one with its bite and one with its claws.
Bite: Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
that is the point, our brown bear in BG3 do not have MULTIATTACK, and only has 30 hitpoint, which means around 9 damage per turn...
Last edited by 守矢早苗Official; Jul 19, 2023 @ 12:41pm
Fishmonger Jul 19, 2023 @ 12:42pm 
I did see that they added some odd abilities to the animal forms that aren't in the 5e rules. In my opinion, Moon Druid is an S-Tier class in 5e, so it would be a shame if they nerfed the animal's combat stats and instead gave them weird abilities like the Polar Bear's taunt.
Originally posted by MeldinX2:
Originally posted by 守矢巫女:
Tested around...
1.any item passives does not apply on animal form
2.all of the forms are nerfed in damage aspect, the bear power got even cut in half...
3. in return, animal form get some utility feature in return, but still feel lack laster (and honestly the wolf form remains a big nerf, since that utility was built in already in the original 5e handbook)
Barbearian still something that works? feel kinda pointless, maybe main barb and dip 2 levels early on into druid.
honestly feel like lv2 druid lv1 barb lv1 warpriest might be the go to build, since it covers the nerfs quite a lot
wondering how elemental for goes, they use to be pretty strong, but if they are without multiattack aswell, man...
What are your thoughts? or are Larian going to make Bears great again (bringing back all features 5E has?) ?

The issue is mainly because the EA only goes to level 5. And level 5 is a weak level for moon druids. Since animal forms don't scale. At level 6 they will get new forms which will jump them up in power again. So i would wait until the full game to see how strong/weak the class is.

the point is, our brown bear in BG3 do not have MULTIATTACK, and only has 30 hitpoint, which means around 9 damage per turn... that already an downgrade from original 5E no matter the level lock we currently have
Originally posted by Drew:
I did see that they added some odd abilities to the animal forms that aren't in the 5e rules. In my opinion, Moon Druid is an S-Tier class in 5e, so it would be a shame if they nerfed the animal's combat stats and instead gave them weird abilities like the Polar Bear's taunt.
yeah, thats the current issue i have right now... these changes took the early power spike of moon druid (which druid do not have often) away
dolby Jul 19, 2023 @ 12:45pm 
cos they are... sadly they don't autoupdate like ranger pets do...
Last edited by dolby; Jul 19, 2023 @ 12:45pm
Originally posted by Farsha:
Multiclassting Wildshape druid is problematic, cause you get better transformations on higher class lvls. And we don't know if we get the best one on lvl10 or 12? so 2 lvl dip to barb might be good (for rage) or might be not.
But Moon druid is weaker than Land and Spore one for sure in BG3 based on EA, cause till like lvl 15 or 18 you can't cast while wild shaped even control your concentration spells.

you can do some fun stuff like flying transformed as a bird somewhere and attack from better position all in 1 turn. But Land druid can get Misty step so he can do that too later on.
Agree, and yes we will have lv 12 as cap, so 2 level for free multi classing, which is fine enough in case of moon druid. problem we currently have is: Multi attack is taken away for no reason, which means we can only make 1 claw slash, that is around 9 damage per turn ... and we got little less hp which is not that dramatic
Indure Jul 19, 2023 @ 12:47pm 
Bear is the only shape significantly hurt because it lost multi-attack. We do know from footage that wildshape will include displacer beast and owlbear at some point which should be strong.

The biggest issue with wildshape is going to be the loss of armor and weapons. From the little we know about later levels it was revealed that items play a huge part in character growth and if Larian doesn't address druids in particular they are going to fall significantly behind.

I'm not sure if getting multi-attack is a good idea for bear form, since it largely invalidates every other wildshape and the argument that you can only do 9 damage, that is comparable to most other melee classes at the level without resource expenditure.
Last edited by Indure; Jul 19, 2023 @ 12:51pm
Originally posted by Indure:
Bear is the only shape significantly hurt because it lost multi-attack. We do know from footage that wildshape will include displacer beast and owlbear at some point which should be strong.

The biggest issue with wildshape is going to be the loss of armor and weapons. From the little we know about later levels it was revealed that items play a huge part in character growth and if Larian doesn't address druids in particular they are going to fall significantly behind.

absolutely, the itemization will be a huge problem since all forms are nerfed already and can not catch up on damage.
the takeaway of multi attack also makes me scares about the taken away of other later forms... imagine Owlbear who can only slashing once per turn, that is 2d8+5 per turn at level 9.

sad to say but i feel like larian do not really likes wildshaping druid... (but they openly showcases wildshaping druid making love tho)

-----------------add on-----------------

Yes, you are kinda right with multi-attack, BUT, i have to say, that level 2~4 is one of the very less power spikes druid has, and this spike does not scale...
Beside that, as a spellcaster class, druid is not allowed to spellcasting while wildshaping as a penalty to gain the power of bear
Last edited by 守矢早苗Official; Jul 19, 2023 @ 12:58pm
Originally posted by dolby:
cos they are... sadly they don't autoupdate like ranger pets do...
would be so cool :D but thats gonna be overpowered... i mean op on Paladin level
Lλmbdλ Jul 19, 2023 @ 1:03pm 
Originally posted by Jon:
Sorry to say but wild shape isn't meant for combat per say

Heh ... yes it is. There is a subclasses even focus on that in my memories.
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Date Posted: Jul 19, 2023 @ 12:29pm
Posts: 28