Baldur's Gate 3

Baldur's Gate 3

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Bone23 Jul 18, 2023 @ 5:55pm
Magical secrets for a Lore Bard
Has anyone thought about what spells to take at 6th level for the lore bard's magical secrets?
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Showing 1-6 of 6 comments
Cruddy Jul 18, 2023 @ 6:06pm 
Fireball seems like a no brainer if you don't have another caster with it, or maybe you just want to double/triple up on Fireballs. I kind of want to take Fly
Bone23 Jul 18, 2023 @ 6:15pm 
Originally posted by Cruddy horse:
Fireball seems like a no brainer if you don't have another caster with it, or maybe you just want to double/triple up on Fireballs. I kind of want to take Fly

I will probably take fireball but it feels like such a basic choice. The other obvious one is counterspell.
SneakyGuy Jul 18, 2023 @ 6:17pm 
Very good question. I am going to m/c with paladin. Leaning to 4 levels bard so I wouldn't get magical secrets. if I do 6/6...... Counterspell and fly maybe?
Bone23 Jul 18, 2023 @ 6:23pm 
Originally posted by SneakyGuy:
Very good question. I am going to m/c with paladin. Leaning to 4 levels bard so I wouldn't get magical secrets. if I do 6/6...... Counterspell and fly maybe?
I was thinking of doing a few levels in paladin depending on if it makes sense as I like to get into the role playing over power gaming. Fly could be useful with how vertical some of EA has been. I can think of several places it would help in the Underdark.
SneakyGuy Jul 18, 2023 @ 6:39pm 
Originally posted by Bone23:
Originally posted by SneakyGuy:
Very good question. I am going to m/c with paladin. Leaning to 4 levels bard so I wouldn't get magical secrets. if I do 6/6...... Counterspell and fly maybe?
I was thinking of doing a few levels in paladin depending on if it makes sense as I like to get into the role playing over power gaming. Fly could be useful with how vertical some of EA has been. I can think of several places it would help in the Underdark.

didn't play EA that far but yeah, just seems like it will be useful in this game.

With a 6/6 split and the only tankish char in my party but maybe slightly squishy with 6 bard thought about Vampiric touch or shield ( reaction spells sound good ). Vamp touch isn't super strong but could be helpful in pinches.

To your other point not only is Paladin/Bard combo really interesting roleplay I think it is very powerful too. Some tank, smites and great skills for being face of the party. Thought long and hard and it is my choice for first playthrough.

Just not sure and race until I see what abilities they get. And can't decide yet between 6/6 or 8/4. Was leaning 8/4 but this thread made me think more.

8th level Paladin i'd likely take the polearm feat. So I would be missing out on that. Betting I will find an item or 2 to boost ability and not need the 2nd ability score improvement
Foolswalkin Jul 18, 2023 @ 6:43pm 
Fireball. Depending on a bunch of things, Spiritual Weapon, Aura of Vitality, or Spirit Guardians are all quite solid.
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Date Posted: Jul 18, 2023 @ 5:55pm
Posts: 6