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BG1-2 were games where you came to terms with an initially unknown dark power that's taken hold of your life and set you on a path of violence and confusion, with significant story development happening the form of dreams as you come to terms with the power growing within you through the medium of your subconscious mixing with magical messaging. Upon waking, your acceptance or denial of this power would manifest in the form of unique abilities. You'd be joined by or opposed by individuals with that same dark influence, and your decisions with how to handle your own situation would inform how you dealt with them.
BG3 is a game where you come to terms with a mysterious dark power that's taken hold of your life and set you on a path of violence and confusion, with significant sotry development happening in the form of dreams as you come to terms with the power growing within you through the medium of your subconscious mixing with magical messaging. Upon waking, your acceptance or denial of this power can manifest in the form of unique abilities. You're joined by individuals in the same boat, and your decisions regarding how to handle your predicament inform how you interact with them.
This isn't a stretch, right? BG3 captures the theme of the journey that Baldur's Gate presented us decades ago, at least so far in act 1.
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"It feels Iike a D&D game set in the same universe as BG 1&2, but run by a different Dungeon Master, who has a different personality and storytelling approach. If that makes sense." www.reddit.com/r/BaldursGate3/comments/s6x87y/comment/ht682te/?utm_source=share&utm_medium=web2x&context=3
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"Personally I find it a little pathetic that 40 yo dudes can be so butthurt, that someone dared to use the sacred name of the game of their childhood.
It's just a game you played as a kid, not some holy artifact. Be happy that you can return to this world after 20 years where everyone lost hope for a sequel. Or forget about it and move on. Maybe your kid will like BG3, get interested in old Baldur's Gate and you'll have something to share. No need to defend the honor of Baldur's Gate name or something."
"What kind of blows my mind is that they refuse to accept that;
1.) Gaming conventions have evolved over 2 decades.
2.) DnD itself as a game has gone through 3 different iterations since BG2.
3.) Turn-based combat is a perfectly valid way to play an RPG.
4.) BG and BG2 are both at their core on-rails experiences, which is something they criticize BG3 for.
5.) The writing in BG and BG2 is inconsistent, sometimes corny or hilarious (which, again, is something they criticize BG3 for.)
6.) Absolutely nobody except them wants to return to the Infinity-engine formula." www.reddit.com/r/BaldursGate3/comments/kpu7wk/comment/gi467w2/?utm_source=share&utm_medium=web2x&context=3
This.
Its just meant to guarantee sales to an extent while doing what they want, regardless of what the IP is about.
Story, characters, writing, atmosphere are all provided by dos and not forgotten realms.