Baldur's Gate 3

Baldur's Gate 3

Baldur's gate combat is boring because DnD 5e is boring
Thems the facts.
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1630/44 megjegyzés mutatása
dulany67 eredeti hozzászólása:
CiZerin eredeti hozzászólása:
are we talking about Pathfinder:KM and WoTR or about PnP Pathfinder?
I was talking about the owlcat games.
kingmaker is the worst of the two , wrath doesn't require an hour of pre buffing lol
Yagger eredeti hozzászólása:
dulany67 eredeti hozzászólása:
I was talking about the owlcat games.
kingmaker is the worst of the two , wrath doesn't require an hour of pre buffing lol

Nah, Wrath definitely still does for the most part, but difference there is they also included broken homebrew Mythic Paths, and if you happen to pick the extra broken ones, it's kinda nutty how much it can trivialize much of the game.
Legutóbb szerkesztette: Hobocop; 2023. aug. 9., 8:49
dulany67 eredeti hozzászólása:
CiZerin eredeti hozzászólása:
are we talking about Pathfinder:KM and WoTR or about PnP Pathfinder?
I was talking about the owlcat games.
well, IMO, but the problem of owlcat games is the only way to solve the problem in there games (and specialy on highest difficulties) is to brute force it with numbers. And the higher the difficulty the higher the numbers you need.
What did BG3 good is it gave players playground for different approaches (like in PnP DnD). What it did bad, it gives a very few tools for brute forcing (compare to DnD5e) in battles. That's why pure battle is simple and pretty boring, but using environment is fun in BG3.
If owlcate games would have same freedom it would be much more fun.
Legutóbb szerkesztette: CiZerin; 2023. aug. 9., 8:50
Yagger eredeti hozzászólása:
dulany67 eredeti hozzászólása:
I was talking about the owlcat games.
kingmaker is the worst of the two , wrath doesn't require an hour of pre buffing lol
Both games have the mod. And I'm not a hater, I kickstarted WotR.
Hobocop eredeti hozzászólása:
Yagger eredeti hozzászólása:
kingmaker is the worst of the two , wrath doesn't require an hour of pre buffing lol

Nah, Wrath definitely still does for the most part, but difference there is they also included broken homebrew Mythic Paths.
That and you could just bruteforce your way through the game. How anyone found that fun is baffling to me. So the Owlcat games are still steaming hot garbage. But even they realized that and are now making a fully turn-based game.
Legutóbb szerkesztette: Lord Adorable; 2023. aug. 9., 8:50
Lord Adorable eredeti hozzászólása:
Hobocop eredeti hozzászólása:

Nah, Wrath definitely still does for the most part, but difference there is they also included broken homebrew Mythic Paths.
That and you could just bruteforce your way through the game. How anyone found that fun is baffling to me. So the Owlcat games are still steaming hot garbage. But even they realized that and are now making a fully turn-based game.
I dunno, I still prefer games without turnbased way more, baldurs gate 1/2 , neveriwnter nights 1/2
Lord Adorable eredeti hozzászólása:
Pathfinder was steaming hot garbage though. Shoehorning RTwP into a turn-based setting.
Just like Baldur's Gate 1 & "2" did back in the day for D&D.

You guys just can't help yourselves can you? Every time someone wants BG3 to play like BG1 & 2 you have to tell the world how wrong they were for daring to exist without the DOS2 turn-based combat system.

Show me on the doll where the fun and enjoyable games touched you, and we will get you the help you need
dulany67 eredeti hozzászólása:
BirdOfBantz eredeti hozzászólása:

Start with pathfinder, improve upon there.
If you want to say pathfinder character builds are deeper, I'm with you. But don't cite the combat where it's just endless rounds of prebuffing and number stacking. That's so boring that there are mods to automate prebuffing.

My Wotr party used that mod since for every combat I have to rebuff about 100+ buffs to cast, made worse by "Metamagic: Completely Normal Spell" feat (cast/move a spell down 1 level in your spellbook) from Mythic Trickster, which allowed me to cast level 1 spells as cantrips on a bunch of party members too lol.

Oh yeah that's what Baldur's Gate 3 needs for Sorcerer! Move out of the way Walock unlimited level 1 spells here we come! :D

Anyways the basic answer to this thread is: If you don't like DnD 5E combat why would you even look at this game to buy or play it ever?

It would be like me not liking race simulators, then buying a really popular one then saying you know what this is bad/boring, it should be more like a Turn Based DnD CRPG. Not quite the same but we all get it! :p

I'm having a blast because it's more tactical than 3.5's number stacking as you say. It's reminding me, but not as exciting as, Xcom turn based combat flow wise.
CiZerin eredeti hozzászólása:
dulany67 eredeti hozzászólása:
I was talking about the owlcat games.
well, IMO, but the problem of owlcat games is the only way to solve the problem in there games (and specialy on highest difficulties) is to brute force it with numbers. And the higher the difficulty the higher the numbers you need.
What did BG3 good is it gave players playground for different approaches. What it did bad, it gives a very few tools for brute forcing (compare to DnD5e) in battles. That's pure battle is simple and pretty boring, but using environment is fun in BG3.
If owlcate games would have same freedom it would be much more fun.
The real problem with WotR, IMO, is that they negated the fun, class defining abilities in order to make the high level content difficult enough.

BTW, Rogue Trader looks ♥♥♥♥♥♥ to me. They don't seem to understand that TB combat encounters need to be designed differently from RTwP.
Lans eredeti hozzászólása:
Lord Adorable eredeti hozzászólása:
Pathfinder was steaming hot garbage though. Shoehorning RTwP into a turn-based setting.
Just like Baldur's Gate 1 & "2" did back in the day for D&D.

You guys just can't help yourselves can you? Every time someone wants BG3 to play like BG1 & 2 you have to tell the world how wrong they were for daring to exist without the DOS2 turn-based combat system.

Show me on the doll where the fun and enjoyable games touched you, and we will get you the help you need
What? It's true. BioWare was chasing the Diablo trend but were'nt allowed to fully leave the confines of D&D, so they made the abomination of a gameplay-style called "Realtime (Fake realtime at that) With Pause."
Lord Adorable eredeti hozzászólása:
Lans eredeti hozzászólása:

You guys just can't help yourselves can you? Every time someone wants BG3 to play like BG1 & 2 you have to tell the world how wrong they were for daring to exist without the DOS2 turn-based combat system.

Show me on the doll where the fun and enjoyable games touched you, and we will get you the help you need
What? It's true. BioWare was chasing the Diablo trend but were'nt allowed to fully leave the confines of D&D, so they made the abomination of a gameplay-style called "Realtime (Fake realtime at that) With Pause."
and they were right to do so, because those games were fantastic
Yagger eredeti hozzászólása:
Lord Adorable eredeti hozzászólása:
What? It's true. BioWare was chasing the Diablo trend but were'nt allowed to fully leave the confines of D&D, so they made the abomination of a gameplay-style called "Realtime (Fake realtime at that) With Pause."
and they were right to do so, because those games were fantastic
Mid at best, really.
Better than that thing Pillars had.

At least here when i make a big burly muscular guy i don't have to wonder if he should fling spells or hit people in the head with a big club.
Legutóbb szerkesztette: opus132; 2023. aug. 9., 8:59
Lord Adorable eredeti hozzászólása:
Yagger eredeti hozzászólása:
and they were right to do so, because those games were fantastic
Mid at best, really.
argument lost because of "mid"
ACS36 eredeti hozzászólása:
How would you make combat more fun?
basically copy the combat system from Rogue Trader. replace the d20 system with a d100 and add those 80 extra possible options to the pool of potential rolls. owlcat makes the better crpgs compared to larian.
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1630/44 megjegyzés mutatása
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Közzétéve: 2023. aug. 9., 8:07
Hozzászólások: 44