Baldur's Gate 3

Baldur's Gate 3

İstatistiklere Bak:
Casters kinda suck...
Hear me out... rolling with a Ranger hunter, lae'zel as a battle master and Karlach as a beserker Gale and Wyll seem weak... I mean missing with a single spell ruins the turn or getting low damage rolls... when you "swing" multiple times per round you end up doing some damage.

I just used Gale at level 7 to hit 4 mobs with fireball for a total of 34 damage... lae'zel in turn hit for over 40 in one round while "confused" so I didn't even control her. Martial parties seems stronger for me as long as I can get to the targets. Only in one area did I need to specifically bring wyll and Gale (magic glowing Morningstar trap room)
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274 yorumdan 166 ile 180 arası gösteriliyor
Casters literally break the game.

Go cast double haste on crit spamming melee monsters and then drop a globe of invulnerability.

Or just stack spells like plant growth / thorn wall / firewall or any damage/CC effect in fights. Surface spell stacking is crazy strong at every point of the game.

Then tell me casters suck with a straight face, when you're one rounding all the encounters and never getting to see what bosses do.
En son Space tarafından düzenlendi; 3 Eyl 2023 @ 19:45
Yeah casters don't suck. Sounds like some of you are just using them poorly and not maximizing use of AOE and support/cc spells
İlk olarak The Gray Fox tarafından gönderildi:
Yeah casters don't suck. Sounds like some of you are just using them poorly and not maximizing use of AOE and support/cc spells

Sounds like you have no idea what you're talking about. Been playing table-top 5E since it came out. Casters aren't bad per-say. Fighters scale much better. They're stronger from 1 to 20.
İlk olarak jaredenh tarafından gönderildi:
İlk olarak The Gray Fox tarafından gönderildi:
Yeah casters don't suck. Sounds like some of you are just using them poorly and not maximizing use of AOE and support/cc spells

Sounds like you have no idea what you're talking about. Been playing table-top 5E since it came out. Casters aren't bad per-say. Fighters scale much better. They're stronger from 1 to 20.

this is baldurs gate 3 though, not 5e as you know it. And in BG3 casters are absolutely bonkers and are 100% the reason you can end every major fight in a single round.

BG3 and 5e are not the same thing either. Larian made plenty of changes to the system to accomodate a digital game and have openly talked about this on multiple occasions. BG3 version of Haste, for example, is bonkers strong and has no right to be.

And things that they actively tried to nerf (for good reason) such as quickened spell are still just... outright gross for ending encounters immediately.
En son Space tarafından düzenlendi; 3 Eyl 2023 @ 20:00
Magic is so good, I've never played without it.

Kinda makes me wanna try a no-magic game, which leaves what, Barbarian, Fighter, Rogue?
İlk olarak Pan Darius Loveless tarafından gönderildi:
Magic is so good, I've never played without it.

Kinda makes me wanna try a no-magic game, which leaves what, Barbarian, Fighter, Rogue?

Monk with way of the open palm could be considered a martial class. The ki points are basically the same as battle master maneuvers and punching everything is a lot of fun.
En son Husker_85 tarafından düzenlendi; 3 Eyl 2023 @ 20:04
This is just how DnD is. Martials are better at winning combat than casters. And then whiny idiots on the internet complain about how OP casters are despite the objective fact that martials are mathematically superior.
İlk olarak Pan Darius Loveless tarafından gönderildi:
Magic is so good, I've never played without it.

Kinda makes me wanna try a no-magic game, which leaves what, Barbarian, Fighter, Rogue?
Barbarian, Fighter, Rogue, Monk, Paladin, Ranger. Those are all primarily not casters. If you wanted to separate it by the classes that literally cannot use magic, you'll be disappointed to find that every single class has access to spells. So it's best to judge by which direction they actually lean. Bard, Sorcerer, Wizard, and Cleric are just casters. Druid and Warlock depends on the specific build. The others are primarily martials.
İlk olarak Daskard tarafından gönderildi:
Gotta admit, being a lvl 4 illusion wizard it sounds like you guys are playing a different game.
"Let me place this tiny fog cloud, which uses a precious spell slot ... aaaaand it's useless after a single turn, while the enemies have 30-160 hp" (yes, they do).
Really feel like re-rolling into something actually useful to the group in all the open areas.
Illusion is probably one of the weakest schools for combat as a wizard. And fog cloud is not really the best spell option, especially late in the game.

If you have to use a level 1 spell against endgame enemies with high health, there still are good options:
Tasha's Hideous Laughter can disable one of the enemies for the whole fight with one of your many spell slots (heck, endgame you can arcane recovery 5-6 of these + the 4 you can always cast)
Magic Missile can let you finish off injured enemies reliably (kinda situational)
Protection from Evil and Good is really strong defensively when relevant
Mage armor is good
Ray of Sickness can let you poison enemies which is pretty crippling, and doesn't even take concentration
Shield can let you tank very well



Wait, I just notice you're lvl 4. What even has 160 health at level 4 lol
Cleric: "I bring the word of my god to all the peoples of Faerun."

Paladin: "Same!"

Cleric: "...in the last five fights, all you did was smack things in face while saying 'SMITE!'"

Paladin: "Exactly!"
Casters are tricky to play optimally but they are very strong. Even access to utilities like haste and misty step are super useful. Honestly the gear in this game lets you do an absurd amount of damage using just magic missile by stacking per-hit damage boosts.

Wizards are also able to carry a tremendous amount of utility, learning nearly every spell in the game. Think of it like this: all your fighter can really do is smack someone with a big sword, so by smacking someone with that sword you're kind of already playing them optimally. Casters are much more complex, so it's easier to make mistakes with them.
İlk olarak Isaac_Clark tarafından gönderildi:
İlk olarak Pan Darius Loveless tarafından gönderildi:
Magic is so good, I've never played without it.

Kinda makes me wanna try a no-magic game, which leaves what, Barbarian, Fighter, Rogue?

Monk with way of the open palm could be considered a martial class. The ki points are basically the same as battle master maneuvers and punching everything is a lot of fun.

Eh, Ki is just 'Eastern magic' 🤷‍♂️
İlk olarak DontMisunderstand tarafından gönderildi:
İlk olarak Pan Darius Loveless tarafından gönderildi:
Magic is so good, I've never played without it.

Kinda makes me wanna try a no-magic game, which leaves what, Barbarian, Fighter, Rogue?
Barbarian, Fighter, Rogue, Monk, Paladin, Ranger. Those are all primarily not casters. If you wanted to separate it by the classes that literally cannot use magic, you'll be disappointed to find that every single class has access to spells. So it's best to judge by which direction they actually lean. Bard, Sorcerer, Wizard, and Cleric are just casters. Druid and Warlock depends on the specific build. The others are primarily martials.

I didn't say 'primarily', I meant without magic at all - and I view Ki as being more or less magical.

That only leaves Barbarians, Fighters and Rogues - and no WM, EK or AT.

Actually, a dual wielding Battlemaster-Thief sounds like a lot of fun.
İlk olarak Pan Darius Loveless tarafından gönderildi:
İlk olarak Isaac_Clark tarafından gönderildi:

Monk with way of the open palm could be considered a martial class. The ki points are basically the same as battle master maneuvers and punching everything is a lot of fun.

Eh, Ki is just 'Eastern magic' 🤷‍♂️
Battlemaster manuevers are just "eh ♥♥♥♥ it just let the fighter do magic". Sneak Attack is just rogue magic. Barbarians operate on the magic of impotent rage.

You can dismiss any and all of the martial classes as just being magical, if you're willing to take a hardline stance like that.
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274 yorumdan 166 ile 180 arası gösteriliyor
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Gönderilme Tarihi: 9 Ağu 2023 @ 7:02
İleti: 275