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Hey not trying to offend you in the first place... could be that I've been playing so many D20 PnP TT-settings that the community I did that with simply started referring to the D20 system as being the "standard ruleset"; it wasn't meant as an offense :)
yeah there's a bit of info most DnD players simply "know" that I think Larian forgot that BG3 might be some people's first introduction to a DnD or D20 setting. I don't think they hide it on purpose... I think they simply forgot it in a mindset of "yeah everyone knows that; no reason to tooltip it"
There is a way to inspect something by hovering your cursor over it and pressing T, which then provides more information about ability, spell, item or whatever you have selected. It is still not a very good solution, since a good amount of info is hidden behind this mechanic that some may not realize to be there.
So to beat a AC 17, you need a +17 in attack.
+17 is a big number in D&D5E. Not every class are going to get there, especially with only 12 levels in the game.
To get around that, you need advantage on rolls.
I agree. FIrst the concise description is a mistake. It's D&D game, if the ability is the same as pnp, copy paste the pnp description. People need to get the full info on what happens.
Then, we need a manual. You can't teach D&D rules with tooltips. An ingame manual that is ready to consult whenever a player needs precision on a rule would have been a lot better.
Larian thought they could "hide" the rules by creating a layer of UI to "simplify" the gaming experience. Well it doesn't work, people need to understand why the numbers are there and how they are produced.
That 12 is most likely your Spell DC, not your to hit.
The to hit bonus is calculated as:
Stat bonus + proficiency bonus ( only added IF your are proficient )
So a level 4 warlock would have ( with out any special magical items ):
+4 ( 18 cha) +2 proficiency = +6 to hit with spells.
If you don't roll an attack roll for the spell the enemy will most likely get a saving throw - they then roll their saving throw roll vs your spell dificulty (DC)
That is calculated as:
8 + proficiency + stat bonus
Again as a level 4 warlock with 18 cha that would be 8 + 2 +4 = 14
If you are attempting to hit them with a weapon you are not proficient with you loose the proficiency bonus and just add the (possibly negative) stat bonus.
Some spells auto hit and have no save ( magic missile, sleep, colour spray ) they are usually ballance by doing rellatively little damage or affecting a "low" number of hitpoints
He is lvl4, so his total proficiency bonus is: +2+2= +4
His CHA is 16, so it is +3
He has Illithid Power Favorable Beginnings: it adds your profficiency bonus to first attack roll, so it is another +4
Also he use Markoheshkir staff: +1 bonus to Spell Save DC and spell attack rolls.
Also he cast Eldritch Blast as a Warlock, so he is profficient with it
So, in total +4 +3 +4 +1 = +12
Next time read the whole thread before reply