Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1 1 1 1 or 1 2 1 or 2 2 or 1 3 or 4
I would move around acid, when the rest of my party just starts swimming in the puddle, screaming in agony. Then When I realized I need to go back, I carefully move around it once again, while they dive head first into the same sh!t that made them scream but 2 seconds ago!
also all based CRPG let you choose your party face without needing to control it as a movement leader
Hey i didnt know that! Thanks.
That makes the traps definetly more bareable, but still wouldnt help with random fight/dialog encouters.
Yep. Recently played PoE2 before BG3 and i really miss the Formation control, mouse select and drag select...
And year Larian Avatar control mechanics are not great, but they have their reasons it is like that.
That is my complaint. Now i have to babysit everyone seperatly. Very time consuming and it still doesnt help with random encounters.
I guess its because of the multiplayer. You can change the charakter and still move around when one is in an conversation.
It would help if you could at least change the charakter talking.
Right now the rest of the party just stands drooling in the background while the 8 int/cha barbarian tries to get a clear thought.