Baldur's Gate 3

Baldur's Gate 3

View Stats:
Velamont Aug 8, 2023 @ 10:53pm
Warlock/Monk players how do you feel?
Since for some ungodly reason this game has limits on short rests I want to know how is your gameplay. Esp feedback from people that finished act1 would be appreciated.

UPD: thanks for feedback, guys. I will try castermonk-drow-darkurge.
UPD2: Actually yes, you can only benefit from one short rest a day in dnd 5e
Last edited by Velamont; Aug 9, 2023 @ 12:12am
Originally posted by igor140:
How do I feel? Like a god. Or... two of them.

My main is a shadow monk, and Wyll is one of my primary companions.

My monk is probably my second strongest character... next to Wyll.

She had 20 AC by level 4. The only other person who has gotten that high yet is Shadowheart, because I respec'd her into a Tempest Cleric, and outfitted her like a paladin. Monk also had three attacks... at level 1. Now that I'm level 7, she can see in the dark, become invisible, teleport every single turn... and deals sneak attack, because I took a level of rogue. In the meantime, I've got a bunch of daggers, poisons, and bombs that I throw for ranged combat. She's absolutely amazing.

Wyll, though, is the clear winner. I think he has 2x or 3x more kills than anyone else... maybe less of a margin now that I've begun experimenting with mercs. Eldritch Blast + Agonizing Blast + Hex is probably the most consistent source of damage in this game, short of using a spell slot. I went Pact of Blades, but he's actually better as a blaster.

Add to that the fact that Repelling Blast typically kills 2- 3 enemies in most encounters, and yes: Warlocks are ****ing amazing in this.

The funny thing is, they're actually good in 5e tabletop as well. They've just gotten SO much bad publicity from people who are bad at math and worse at imagination.

In PnP, warlocks get a bad rap because they've been nerfed so much from 3.5e. EVERYTHING got nerfed from 3.5, but warlocks kind of lost their identity in the shuffle. That doesn't make them bad, though; people just believe what they read on the internet. I've played four different warlocks in tabletop, and every single one of them outperformed the paladin and the sorcerer.

Monks are similar. They get as many attacks as a level 20 fighter... but they get it at level 5. by the time you actually get to level 20, monks hit HARDER than the fighter. They get some of the best defensive features in the game. Depending on your subclass, you can Hadoken, teleport, manipulate people's minds. heal yourself, stun-lock, or even just OHKO anything.

It seems insane to me that people keep saying these two classes are bad...

OH! And I play at a table where we only allow one short rest per day, so this having two (or three, with a bard) is AMAZING for me.
< >
Showing 16-26 of 26 comments
guppy Aug 9, 2023 @ 12:13am 
As a warlock I'll admit I was a little annoyed with the fact that there was only 2 short rests - but with the way short rest healing is implemented it would be too op if there was more.

Still there seems to be absolutely no penalty for taking long rests, so you could in theory burn all your resources and long rest between each and every fight :steambored:
Viking Aug 9, 2023 @ 12:15am 
Originally posted by igor140:
The funny thing is, they're actually good in 5e tabletop as well. They've just gotten SO much bad publicity from people who are bad at math and worse at imagination.

FACTS. Any warlock in 5e, regardless of subclass is the second highest DPR class in the game, add a few levels of sorcerer to grab quicken spell and they now beat out even battlemaster fighters for highest damage output per round do to basically being able to do 6d10+30+6d6 damage per round by just blasting cantrips. Stack that with Drow for a extra cast of darkness, elven accuracy, devil's sight and agonizing blast invocation and you now also have a 86% crit chance with every shot in TT. Warlocks are 1 trick ponies with good utility, but that one trick REALLY hurts lol.
fox5s Aug 9, 2023 @ 12:15am 
Originally posted by igor140:
In PnP, warlocks get a bad rap because they've been nerfed so much from 3.5e. EVERYTHING got nerfed from 3.5, but warlocks kind of lost their identity in the shuffle. That doesn't make them bad, though; people just believe what they read on the internet. I've played four different warlocks in tabletop, and every single one of them outperformed the paladin and the sorcerer.
Oh man, 3.5 Warlocks were so OP broken! Yes, you could build one that wasn't. But if you took a competent look at what they could do and picked the right things. Broken AF.

I like Pathfinders take on a class that effectively does the same thing, the Kineticist. But it's a completely different flavor. The 5e Patron approach is interesting and I like what they did with the class.
Viking Aug 9, 2023 @ 12:20am 
Originally posted by guppy:
As a warlock I'll admit I was a little annoyed with the fact that there was only 2 short rests - but with the way short rest healing is implemented it would be too op if there was more.

Still there seems to be absolutely no penalty for taking long rests, so you could in theory burn all your resources and long rest between each and every fight :steambored:

You don't need more, if you do recruit a bard. Eldrich Blast is your go to move, grab agonizing blast, repelling blast and devil's sight. Grab pact of the chain invocation for the imp familiar. Drop hex on the biggest threat always choosing to hex dex to debuff them for other casters as the big damage in this game is always dex saves and go ham with eldrich blast. Save spell slots for counter spell and shield from magic adept sorcerer. You will be a walking genocide.
balmung Aug 9, 2023 @ 12:42am 
Can say for sure that the shadow monk is an absolute badass. He is only lvl 6 and he already can out-damage Lae'Zel\warrior on a single target. Not to mention, that you can stun-lock bosses, which is OP. Also, he can go sneak with quick action, has almost free +10 sneak for the entire party, and has a free 18m teleport as long as the area is dark enough. And i didn't even multi-class him into rogue for a sneak attack yet.
I was worried about Ki management at the beginning, but now my worries are all gone. At lvl 6 you have 7Ki points which is more than enough for combat encounters, and with a click of a button you can short rest and replenish it all. Don't be afraid of spending short rests and long rests, BG3 incentivizes you to take a long rest to progress in a story and character development. I don't know about tactician difficulty, but on normal i am drowning in camp supplies, i literally have enough to feed the whole Underdark (above 4k supplies).
Every class seems to be very powerful when it is not "out of the water". If you use a class properly it sometimes feels OP. For example, Gale is an evocation wizard but he always slacks behind everyone else with cantrip damage but sometimes he manages to kill 3-4 enemies with a single fireball or gust of wind. Shadowheart has ♥♥♥♥ damage, but she can turn the tide of battle by healing, resurrecting, and buffing your party. Considering Shadowheart can be a good frontline "tank" with light domain, she just won't let anyone die.
Just don't try to be the jack of all trades with your character, and steal someone else's job and you will be Gucci.
guppy Aug 9, 2023 @ 12:58am 
Originally posted by ApocNizmith:
Originally posted by guppy:
As a warlock I'll admit I was a little annoyed with the fact that there was only 2 short rests - but with the way short rest healing is implemented it would be too op if there was more.

Still there seems to be absolutely no penalty for taking long rests, so you could in theory burn all your resources and long rest between each and every fight :steambored:

You don't need more, if you do recruit a bard. Eldrich Blast is your go to move, grab agonizing blast, repelling blast and devil's sight. Grab pact of the chain invocation for the imp familiar. Drop hex on the biggest threat always choosing to hex dex to debuff them for other casters as the big damage in this game is always dex saves and go ham with eldrich blast. Save spell slots for counter spell and shield from magic adept sorcerer. You will be a walking genocide.
A common misconception - Hex does **NOT** affect saving throws but **only** skillchecks opposed or otherwise. ( This is true both in 5e and BG3 )

so :

STR - jump, shove, resisting shove
WIS - preception

and so on.
[Heretic]Rivga Aug 9, 2023 @ 1:02am 
It is a huge shame they did not add a few more invocations, the push one is great but having access to the pull version of eldritch blast would have opened up some any more tactical options, for very little effort on the devs part.
Abisha Aug 9, 2023 @ 1:05am 
plebs choose mage, sorceress.
while the real casters use a warlock.
fox5s Aug 9, 2023 @ 1:15am 
Originally posted by Abisha:
plebs choose mage, sorceress.
while the real casters use a warlock.
BAIT! Funny bait. But bait none the less. :D
Last edited by fox5s; Aug 9, 2023 @ 1:16am
guppy Aug 9, 2023 @ 2:17am 
Originally posted by HereticRivga:
It is a huge shame they did not add a few more invocations, the push one is great but having access to the pull version of eldritch blast would have opened up some any more tactical options, for very little effort on the devs part.
Grasp of Hadar is from XGtE - I think they only licensed the base PHB/DMG.

But even if it were in game then unlike the push version you only get to pull ONCE :(

So if all you are interested in doing that you could use thorn whip - ofc it would cost of a feat to get it ( spellsniper or magic initiate )
guppy Aug 9, 2023 @ 2:58am 
Originally posted by Frederik:
Originally posted by guppy:
Grasp of Hadar is from XGtE - I think they only licensed the base PHB/DMG.

But even if it were in game then unlike the push version you only get to pull ONCE :(

So if all you are interested in doing that you could use thorn whip - ofc it would cost of a feat to get it ( spellsniper or magic initiate )
pact of the tome gets thorn whip
True, I just assumed pact of the blade since he wanted them closer - my bad :)
< >
Showing 16-26 of 26 comments
Per page: 1530 50

Date Posted: Aug 8, 2023 @ 10:53pm
Posts: 26