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Strange. I heard Larian scrapped the character voice in game in favor of having a narrator voice instead. I hope there will be a patch or DLC to add character voice.
Make your own dialog when answering, Speak outloud.
SPEAK BOY SPEAK!
It's a silent MC except in a few cases like combat and while adventuring. This is actually very common in many games. A lot of RPGs and JRPGs use the silent protagonist model.
Your character WILL speak, but not during dialogue with others - only side comments during combat or when running about the world.
it's a design choice - not a budget choice.
I would prefer the MC in any game be fully voiced, but it doesn't bother me that much if it's not.
I have no doubt that in time and with more successes they will be able to do it. Because it does enhance the experience, from Mass Effect to Fallout 4. If some want mute blue balls, there should be a on/off option.
The silent protagonist is just the norm in cRPG.
This game only similarity with Mass Effect and AC is because it's production value, but in its core it's an RPG through and through (yes, I'm implying Mass Effect was not a proper RPG, but it was a fantastic game nonetheless).
The mass effect, the AC and the warzone player are just gravy.
For everyone saying this is suppose dto mimic DnD then why voice it at all?I mean we can already choose our MC's voice! We got already got options in game! They recorded things! What are you guys talking about?
Give it a voice yourself. That's the point.
Then why is the game voiced? Why is our main character voiced?
Your character has some flair in thought as a prompt for you they're not really voiced. I wouldn't consider my character thinking something just to show off something in the world as being voiced. It's more like the narrator (or DM) is saying something.
They also have a 'voice' for when they get hurt so they aren't just standing there and you're supposed to know exactly when to grunt or anything.