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Just have some restraint if you don't like save scumming.
Besides, I wouldn't like to punish myself with the reload times (in spite of fast pc) just to reroll dice for most of the occasions.
BG1 and 2 did, to a degree. If you were spent on HP and healing spells and tried to camp (or whatever they called camp back then) you were almost guaranteed to be interrupted if you saved before sleeping.
I remember one situation where I was spent. Three characters were basically on life support and the other three were pretty close. I was save scumming on it and it was something like six times before I could either sleep through the camp or beat the enemies and then sleep through it.
Or don't, but you really don't have to save scum. You do have to quicksave a lot though because ♥♥♥♥ you if you think I'm going to replay the inventory sorting game before doing something as an experiment or any of those aforementioned misclicks.
If I haven't saved for a bit and am about to go into a room with a bunch of baddies while at 1/2 health, what am I supposed to do? Not save first? What's the difference between saving there and the auto-save from a half hour ago? What if I get killed? Can I NOT reload a save and have to start over? That's no fun. This isn't Dark Souls.
There's a difference between convenient saving and save scumming. If I get a bad roll I'm not going to reload a save. That's ridiculous. I'm also not going to be concerned with the people who do that sort of thing. Who cares?
Keep Calm and Reload On.