Baldur's Gate 3

Baldur's Gate 3

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LordExtro Aug 8, 2023 @ 2:43pm
Spell Sniper feat
Soooo,

I love the game. Its really great.
But today I found out that they changed Spell Snipers original function.
Are there any other PHB feats that you guys know of that were changed? :auyay:
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Dragonzord Aug 10, 2023 @ 2:23am 
It looks like Spell Sniper is straight-up broken right now. I learned a cantrip (Eldritch something-or-other) and it doesn't appear in the skill / spellbook (this was for Gale, who is a Wizard). I've also seen complaints on other forums that it isn't implementing the 'roll required for a crit' function at all. So...be forewarned.
guppy Aug 10, 2023 @ 2:27am 
Originally posted by Insomniac.ηθ:
It looks like Spell Sniper is straight-up broken right now. I learned a cantrip (Eldritch something-or-other) and it doesn't appear in the skill / spellbook (this was for Gale, who is a Wizard). I've also seen complaints on other forums that it isn't implementing the 'roll required for a crit' function at all. So...be forewarned.
You can search for it and add it to the hot bar - it's because it's added as a class feature not a spell book spell.

Pretty sure the distinction was made to avoid problem with gaining too many spells/loosing them via feats.

As for other feats that are changed - war caster, you no longer need it to cast spells while holding a weapon/shield. pretty nifty to buff your AC if your a half elf caster
cronobird Sep 11, 2023 @ 5:39am 
Hellow there ;)

does Spell Sniper also boost "cantrips", or just "spells"?
in its description it says "the number you need to Roll a Critical Hit with spells is reduced by 1." is it safe to assume it affects only "spells" and not the "evocation cantrips"? because if the cantrips are unaffected i am not getting this feat with my lvl 4 Druid :)

also what are the PHB feats? i am not familiar with this acronym

cheers from Germany,
CronoBird
Fringehunter7719 Sep 11, 2023 @ 5:44am 
Originally posted by LordExtro:
Are there any other PHB feats that you guys know of that were changed? :auyay:

Absolutely loads. Tavern Brawler is the standout though, as it has gone from being really weak to massively, incredibly, ludicrously overpowered.

Originally posted by cronobird:
also what are the PHB feats? i am not familiar with this acronym

PHB is Player's Handbook, the core rules for the 5th edition Dungeons and Dragons game Baldur's Gate 3 is based around.
Fringehunter7719 Sep 11, 2023 @ 6:13am 
Originally posted by LordExtro:
Are there any other PHB feats that you guys know of that were changed? :auyay:

  • Actor: Does not include mimicry and imitation of another person aspects. Does not include advantage on these checks and in exchange instead it gives you deception and performance proficiency + expertise.
  • Alert: Does not include removing advantage from creatures that attack you while unseen.
  • Athlete: Does not include changes to climbing movement costs, jumping bonus changed to simply a flat +50% jump distance.
  • Crossbow Expert: Loading property doesn't exist in the first place and you can always fire an offhand crossbow without any feat so they swapped out the bonus action shot for increasing Gaping Wounds duration.
  • Defensive Duelist: Dex prerequisite removed.
  • Durable: Since hit dice don't exist it doubles the health recovered on short rest.
  • Performer: Entirely new feat
  • Ritual Caster: You can't learn new rituals after the two you get immediately on taking the feat.
  • Savage Attacker: Does not include a once per turn restriction.
  • Sentinel: Does not negate the disengage action but grants advantage on opportunity attacks.
  • Sharpshooter: Since the game ignores cover rules it instead negates the low ground -2 penalty. Does not negate the long range disadvantage.
  • Shield Master: Bonus action shove removed since everyone can always do this. Dex bonus to saving throws limited to 2, but not restricted to spells and effects that only target you. Additionally reduces the damage on a failed save to half, instead of only reducing damage on successful Dex saves.
  • Spell Sniper: Does not include increased spell range, or the cover ignoring aspect of the feat. Increases the chance of critical hits with spells.
  • Tavern Brawler: Gives a +1 to Str or Con (same as PHB feat). Everything else is removed and instead it allows you to add your strength modifier one additional time to the damage and attack rolls of any unarmed attack, throw or improvised weapon attack.
  • War Caster: Ignores the somatic component clause as the restriction isn't in BG3 in the first place. Only allows you to use shocking grasp as a reaction instead of choosing a spell.

I haven't checked everything in that list myself, but it should be mostly accurate.

Edit: Fixed a couple of typos.
Last edited by Fringehunter7719; Sep 11, 2023 @ 6:20am
Scheneighnay Sep 11, 2023 @ 6:16am 
Originally posted by Fringehunter7719:
Originally posted by LordExtro:
Are there any other PHB feats that you guys know of that were changed? :auyay:

  • Actor: Does not inclue mimicry and imitation of another person aspects. Does not include advantage on these checks and in exchange instead it gives you deception and performance proficiency + expertise.
  • Alert: Does not include removing advantage from creatures that attack you while unseen.
  • Athlete: Does not include changes to climbing movement costs, jumping bonus changed to simply a flat +50% jump distance.
  • Crossbow Expert: Loading property doesn't exist in the first place and you can always fire an offhand crossbow without any feat so they swapped out the bonus action shot for increasing Gaping Wounds duration.
  • Defensive Duelist: Dex prerequisite removed.
  • Durable: Since hit dice don't exist it doubles the health recovered on short rest.
  • Performer: Entirely new feat
  • Ritual Caster: You can't learn new rituals after the two you get immediately on taking the feat.
  • Savage Attacker: Does not include a once per turn restriction.
  • Sentinel: Does not negate the disengage action but grants advantage on opportunity attacks.
  • Sharpshooter: Since the game ignores cover rules it instead negates the low ground -2 penalty. Does not negate the long range disadvantage.
  • Shield Master: Bonus action shove removed since everyone can always do this. Dex bonus to saving throws limited to 2, but not restricted to spells and effects that only target you. Additionally reduces the damage on a failed save to half, instead of only reducing damage on successful Dex saves.
  • Spell Sniper: Does not include increased spell range, or the cover ignoring aspect of the feat. Increases the chance of critical hits with spells.
  • Tavern Brawler: Gives a +1 to Str or Con (same as PHB feat). Everything else is removed and instead it allows you to add your strength modifier one additional time to any unarmed attack, throw or improvised weapon attack.
  • War Caster: Ignores the somatic component clause as the restriction isn't in BG3 in the first place. Only allows you to use shocking grasp as a reaction instead of choosing a spell.

I haven't checked everything in that list myself, but it should be mostly accurate.
Climbing doesn't cost movement to begin with in this game, which is why athlete and the thief subclass were changed

Performer I think is because the mechanic to learn proficiencies doesn't exist in the game either.
There's a couple other feats granting proficiencies which may be the same.
Last edited by Scheneighnay; Sep 11, 2023 @ 6:19am
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Date Posted: Aug 8, 2023 @ 2:43pm
Posts: 6