Baldur's Gate 3

Baldur's Gate 3

View Stats:
Tuco Aug 8, 2023 @ 1:46am
Dice is not random ?
So I turned off karmic dice and still, dice is not completely random. I literally got my paladin 20 armor and all the enemies started shooting 18+ after that. Like, what the hell. Dice is scripted ??? Whats the point of armor if enemies keep rolling 20s ????

Edit: According to the people, I am just unluckiest guy in the world currently. I guess. I looked up on the internet and I could barely see people complaining so I am guessing it aint scripted
Last edited by Tuco; Aug 8, 2023 @ 2:03am
Originally posted by Blame:
Dice is random (or as random as 1's and 0's go on a computer), but human brain is biased and does not like random.
< >
Showing 1-15 of 32 comments
NaN Aug 8, 2023 @ 1:53am 
armor only adds AC which makes it harder for enemies to hit you. If they hit you, the damage you take is only affected by your resistances and modifiers (like -1 slash etc.) By the time you can get 20 ish AC, enemies youre facing are using skills/abilities/items that give them a higher dice roll on damage. That doesnt have anything to do with your armor. You could have 1 AC or 20 AC, the damage done to you doesn't change from that.

once you get about 21/22 AC, it is definitely a lot harder for enemies to land hits on you. You would still be subject to magical attacks that force you to do save rolls though.
some guy Aug 8, 2023 @ 1:55am 
dice is random, humans is bad with variance
Shintai Aug 8, 2023 @ 1:55am 
Yep, I think people are used to armour doing damage reduction. There is in reality no such thing here besides tiny reductions. It is hit or miss in the far end of the scales.
Tuco Aug 8, 2023 @ 1:55am 
Originally posted by BingChilling:
armor only adds AC which makes it harder for enemies to hit you. If they hit you, the damage you take is only affected by your resistances and modifiers (like -1 slash etc.) By the time you can get 20 ish AC, enemies youre facing are using skills/abilities/items that give them a higher dice roll on damage. That doesnt have anything to do with your armor. You could have 1 AC or 20 AC, the damage done to you doesn't change from that.

once you get about 21/22 AC, it is definitely a lot harder for enemies to land hits on you. You would still be subject to magical attacks that force you to do save rolls though.
I think you misunderstood me. I dont talk about damage when I say 18+, I talk about the roll. They roll 18-20 + modifiers against my 20 ac. It is either scripted or I am the unluckiest guy in the world at this current moment
doublejesus Aug 8, 2023 @ 1:56am 
Originally posted by BingChilling:
armor only adds AC which makes it harder for enemies to hit you. If they hit you, the damage you take is only affected by your resistances and modifiers (like -1 slash etc.) By the time you can get 20 ish AC, enemies youre facing are using skills/abilities/items that give them a higher dice roll on damage. That doesnt have anything to do with your armor. You could have 1 AC or 20 AC, the damage done to you doesn't change from that.

once you get about 21/22 AC, it is definitely a lot harder for enemies to land hits on you. You would still be subject to magical attacks that force you to do save rolls though.
Yep unfortunately non-D&D enjoyers don't understand how AC works just thank god it's not ♥♥♥♥♥♥♥ THAC0
Mathias Giovanni Aug 8, 2023 @ 1:58am 
It is possible to get streaks.

I was playing real pen and paper and we came up to a big baddy. The DM had this as a plot character. He was far more powerful. But I was playing my paladin and right is right and wrong is wrong and evil is going to be dead.

So I forgo conversation and attack with everything I had burst wise for an alpha strike and my two handed magical death dealer.

The DM is like really? I’m like yeah.

Okay roll.

20.

DM is like well. Darn.

Roll again and I’m like okay. What’s up.

20.

Then the oh s,,T moment hits him. I buffed for max damage and I don’t even reminder what I had but it was basically a nuclear strike.

Everyone in the party is like what just happened?

I chopped off his head I said.

And that’s that.
Kyrrisayo Aug 8, 2023 @ 1:59am 
Originally posted by Tuco:
So I turned off karmic dice and still, dice is not completely random. I literally got my paladin 20 armor and all the enemies started shooting 18+ after that. Like, what the hell. Dice is scripted ??? Whats the point of armor if enemies keep rolling 20s ????

I mean, assuming it is random. You could actually just be the unluckiest guy in the world.
JamesF0790 Aug 8, 2023 @ 2:02am 
When Apple put the shuffle on the iPod they had people complaining that it wasn't random because songs from the same album were playing together. They had to make it less random to make the system check if the song was too "close" to the previous song. We suck at finding randomness
NaN Aug 8, 2023 @ 2:03am 
Originally posted by Tuco:
Originally posted by BingChilling:
armor only adds AC which makes it harder for enemies to hit you. If they hit you, the damage you take is only affected by your resistances and modifiers (like -1 slash etc.) By the time you can get 20 ish AC, enemies youre facing are using skills/abilities/items that give them a higher dice roll on damage. That doesnt have anything to do with your armor. You could have 1 AC or 20 AC, the damage done to you doesn't change from that.

once you get about 21/22 AC, it is definitely a lot harder for enemies to land hits on you. You would still be subject to magical attacks that force you to do save rolls though.
I think you misunderstood me. I dont talk about damage when I say 18+, I talk about the roll. They roll 18-20 + modifiers against my 20 ac. It is either scripted or I am the unluckiest guy in the world at this current moment

hmmm, this might be a YMMV scenario then, when I was in the middle of chapter 2 with 22AC on my paladin, enemies miss a LOT when they attack him with attack dice. You could just be on a very very unlucky streak.
The author of this thread has indicated that this post answers the original topic.
Blame Aug 8, 2023 @ 2:04am 
Dice is random (or as random as 1's and 0's go on a computer), but human brain is biased and does not like random.
doublejesus Aug 8, 2023 @ 2:07am 
Originally posted by Mathias Giovanni:
It is possible to get streaks.

I was playing real pen and paper and we came up to a big baddy. The DM had this as a plot character. He was far more powerful. But I was playing my paladin and right is right and wrong is wrong and evil is going to be dead.

So I forgo conversation and attack with everything I had burst wise for an alpha strike and my two handed magical death dealer.

The DM is like really? I’m like yeah.

Okay roll.

20.

DM is like well. Darn.

Roll again and I’m like okay. What’s up.

20.

Then the oh s,,T moment hits him. I buffed for max damage and I don’t even reminder what I had but it was basically a nuclear strike.

Everyone in the party is like what just happened?

I chopped off his head I said.

And that’s that.
I had someone do this in one of my games but they fail rolled and got the party wiped lmao
GodMan Aug 8, 2023 @ 2:09am 
Ppl say random, but you can't really make a true random roll in game, its usually made with an ingame/system clock + some variables. In early games you could exploit it by making roll decision in certain situations making rolls more in your favour.

But yes. While you gained 20 AC, your enemies also became stronger and gained more bonuses to their rolls with proficiency and better enhancements to their weapons making their rolls easier.
Sentient_Toaster Aug 8, 2023 @ 2:10am 
High rolls will be surprisingly common if they've got advantage. ex: 27.75% chance to roll at least 18 if rolling w/ advantage, rather than 10% on a single die; 43.75% to roll 16+.

Example from tabletop (I haven't bothered buying BG3 yet, as it'd probably run badly on my current computer and work's keeping me very busy anyway) -- basic CR 1/4 wolf, w/ +4 to hit and Pack Tactics. If two wolves gang up on the same target, they'll each be rolling with advantage (c/o Pack Tactics). Either will have a 43.75% chance to hit AC 20 with their bite.

Upgrade the wolves to CR 1/2 Thugs. Again, pack tactics and +4 to hit with their maces, but they have the Multiattack action for two attacks each per turn. Expected number of hits per turn from two thugs making four attacks at advantage vs AC 20 is 1.75.
as someone who started with Divinity 2 Original Sin im still learning what the Dice Roll mechanic thing is. this wasn't on the previous game from this dev team. Is it truly random or not?
Blame Aug 8, 2023 @ 2:20am 
Originally posted by Lashane The Phantom:
as someone who started with Divinity 2 Original Sin im still learning what the Dice Roll mechanic thing is. this wasn't on the previous game from this dev team. Is it truly random or not?
Karmic die on = it is random to a certain degree, but will artificially alter it to not allow for long streaks of failures nor successes.

Karmic die off = there is no artifical assistance to any of the rolls, so basically random. Kind of like rolling an actual die.
Last edited by Blame; Aug 8, 2023 @ 2:20am
< >
Showing 1-15 of 32 comments
Per page: 1530 50

Date Posted: Aug 8, 2023 @ 1:46am
Posts: 32