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However I have exact same CPU 9900k + nvidia 3080. They are crammed in to itx sized case with bad airflow. I use 4k resolution. No FPS cap. 9900k is overcloked without power limits.
Still I do not have temperature problems. Yes the CPU 3-4 cores are heavily loaded and CPU heats up to 95 degrees. CPU is cooled by noctua L12 without it's large fan. So I have garbage CPU cooling (small case).
3080 heats up to 75 degrees and survives that as it should.
None of the above is problem. It is just my selection of really small case and stuff it with overclocked 200w CPU and 320w GPU. No proper CPU cooling possibility and no proper airflow.
I can easily tune down the theat generation with some cost to perf. Limit my CPU to normal 120w without overclock and reduce some FPS to lower GPU power draw.
TLDR; Fix your system.
So going to 1440p ultra settings, dropping in 100 FPS cap decreases CPU temps about 15 degrees celcius, shaves 30-40w watts from GPU, drops GPU temps about 5 degrees. And voila this badly cooled 9900k + 3080 is fully playable quite "normally"
One thing that posters here and some other threads I agree with.
Reducing settings to lower level does not reduce GPU load that much. There could be some optimizations left.
Fortunately they are cramming this game to xbox series s also and that requires lot's of optimizations. That could bring lower setting optimizations to PC also.
Other possible way if utilizing VRR supported momitor (g-sync or freesync etc) is set in-game FPS limit to monitor refresh rate (or -2 or the value you want to limit FPS) and let VRR take over if there are FPS dips. This is the method I used earlier with my 3080.
I think capping the fps to 60 may help the OP some with the temps. This type of game, with turn based combat, you really don't need higher than 60 fps.