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still doesnt feel right too me. cant just slap vast amount of resistencess and immunities to things without giving us something to exploit.
isnt radiant damage suppose to be an anti "evil" damage type? doesnt sit right with me that normal dude takes just as much damage from radiant as a zombie would.
and for the record, this isnt a complaint about balance but rather what makes sense and feels right. it would just make sense that undeads take more damage from radiant, fishlike creatures toi be vurnable to lightning, unarmored humans be vurnable to slashing and armored humans be vurnable to bludgeon.
why even have weaknesses parto the game if its not gonna be apllied in a constitant and logical way?