Baldur's Gate 3

Baldur's Gate 3

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KimjonIl Aug 7, 2023 @ 10:39pm
Multiple Sources of extra attack
Do multiple sources of extra attack stack i.e extra from paladin with figher or college of swords bard? does pact of the blade stack? Thanks
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Showing 1-15 of 17 comments
HoC Aug 7, 2023 @ 11:05pm 
No they don't stack
doublejesus Aug 7, 2023 @ 11:09pm 
If you want to stack attacks multiclassing can't do it. You can get extra attacks from haste/potion of speed ,great weapon master feat kill/crit procs and there's also a bloodlust elixer that gives you a free attack when you kill someone.
Pan Darius Cassandra (Banned) Aug 7, 2023 @ 11:18pm 
Negative Ghost Rider.
jk2l Aug 7, 2023 @ 11:27pm 
DND have one rule is that if the name overlap, it take stronger version instead of stacking. this apply for everything including spell and effect

i can't even remember any effect allow stacking
cuwepal Aug 20, 2023 @ 5:10am 
Warlock pack weapon stacks as of now may be a bug but as you don't really get the extra attack untill level 10 its not that big of a cheese as fighters get 3 atttacks as well so maybe they will not change it. Only pack weapon from warlock levels stack with other classes and only if you bind a weapon so its like you enchant your weapon with a extra attack as a class feat
TheMasterBlaster Aug 20, 2023 @ 5:33am 
The Extra Attack class feature doesn't stack. Improved Extra Attack for level 11 Fighter stacks. If the Warlock Extra Attack feature currently stacks, then it's a bug that will be ironed out soon.

However, there are other ways to get more attacks with other class features, feats, and weapons if that's what you want.
SKP2MyLuu Sep 5, 2023 @ 4:37pm 
As of now Attack, attack with pact weapon, and then extra attack does stack. Great with Hate and Elixir of Bloodlust. I do 3 attacks as a Padlock. With haste I do 6 attacks per turn. With elixir of Blood lust get another attack as an action if I get a kill. So math time! Attack, Pact weapon Attack, and Extra attack "if kill with said action 1 more attack with Bloodlust". So at min of 3 actions per turn as long as I get at least one kill. BEST WAY TO STACK ATTACKS!
jorgen_cab Sep 5, 2023 @ 4:45pm 
Using the Warlock for their extra attack and gaining three attacks is pretty much an abuse of the system. This is a bug, at least according to the 5e rules and is way too powerful. Only a pure Fighter at level 11 should gain access to three attacks per action.

I also find potion of speed and haste to be often too good and too easy to come by.
jk2l Sep 5, 2023 @ 4:49pm 
Originally posted by jorgen_cab:
Using the Warlock for their extra attack and gaining three attacks is pretty much an abuse of the system. This is a bug, at least according to the 5e rules and is way too powerful. Only a pure Fighter at level 11 should gain access to three attacks per action.

I also find potion of speed and haste to be often too good and too easy to come by.

i doubt balance is something in the mind of Larian... there are way more problematic setup like dual hand crossbow with thief plus sharpshooter

at this point Larian will need to re-write all classes and items if they want to balance the game.
jorgen_cab Sep 5, 2023 @ 4:53pm 
Originally posted by jk2l:
Originally posted by jorgen_cab:
Using the Warlock for their extra attack and gaining three attacks is pretty much an abuse of the system. This is a bug, at least according to the 5e rules and is way too powerful. Only a pure Fighter at level 11 should gain access to three attacks per action.

I also find potion of speed and haste to be often too good and too easy to come by.

i doubt balance is something in the mind of Larian... there are way more problematic setup like dual hand crossbow with thief plus sharpshooter

at this point Larian will need to re-write all classes and items if they want to balance the game.

The sharpshooter trait should only be applied to the main hand attack, it perhaps should even be restricted to any ranged weapon used in two hands. I don't know how the rule works in 5e tough.
Last edited by jorgen_cab; Sep 5, 2023 @ 4:53pm
jk2l Sep 5, 2023 @ 4:57pm 
Originally posted by jorgen_cab:
Originally posted by jk2l:

i doubt balance is something in the mind of Larian... there are way more problematic setup like dual hand crossbow with thief plus sharpshooter

at this point Larian will need to re-write all classes and items if they want to balance the game.

The sharpshooter trait should only be applied to the main hand attack, it perhaps should even be restricted to any ranged weapon used in two hands. I don't know how the rule works in 5e tough.

it is same for 5e. sharpshooter apply to all range weapon. the issue is not about sharpshooter but hand crossbow or crossbow in general.

in 5e rule, it got ammunition property that mean you always need a free hand to reload. so you should not be able to dual wield it (or you better have 3 hands/arms with you)

secondly, 5e don't have extra bonus action.

thirdly, 5e to attack with bonus action with hand crossbow, you need crossbow expert feat
Last edited by jk2l; Sep 5, 2023 @ 4:58pm
jorgen_cab Sep 5, 2023 @ 5:01pm 
Originally posted by jk2l:
Originally posted by jorgen_cab:

The sharpshooter trait should only be applied to the main hand attack, it perhaps should even be restricted to any ranged weapon used in two hands. I don't know how the rule works in 5e tough.

it is same for 5e. sharpshooter apply to all range weapon. the issue is not about sharpshooter but hand crossbow or crossbow in general.

in 5e rule, it got ammunition property that mean you always need a free hand to reload. so you should not be able to dual wield it (or you better have 3 hands/arms with you)

secondly, 5e don't have extra bonus action.

thirdly, 5e to attack with bonus action with hand crossbow, you need crossbow expert feat

Then that is probably how it should work in the computer game as well, I see no reason why they should not implement those rules for crossbows. Crossbows are practically just better than bows otherwise in the game.

Game wise you could make it so a crossbow cost a bonus action to reload after each time they fired. That would make them slightly less potent.
Last edited by jorgen_cab; Sep 5, 2023 @ 5:05pm
Moffin Bovin Sep 5, 2023 @ 5:15pm 
Originally posted by jorgen_cab:
Originally posted by jk2l:

it is same for 5e. sharpshooter apply to all range weapon. the issue is not about sharpshooter but hand crossbow or crossbow in general.

in 5e rule, it got ammunition property that mean you always need a free hand to reload. so you should not be able to dual wield it (or you better have 3 hands/arms with you)

secondly, 5e don't have extra bonus action.

thirdly, 5e to attack with bonus action with hand crossbow, you need crossbow expert feat

Then that is probably how it should work in the computer game as well, I see no reason why they should not implement those rules for crossbows. Crossbows are practically just better than bows otherwise in the game.

Game wise you could make it so a crossbow cost a bonus action to reload after each time they fired. That would make them slightly less potent.

problem is, they already made the game and a lot of people are using dual handbows.

if they fix it now there will be a lot of "reeeeeeeeeee you ruined my character reeeeeeeeeeee"
⛧Kairos⛧ Sep 5, 2023 @ 5:17pm 
Originally posted by KimjonIl:
Do multiple sources of extra attack stack i.e extra from paladin with figher or college of swords bard? does pact of the blade stack? Thanks
If you want extra attacks you should go into fighter to action surge. Late in the game you can also make a decision that allows you to turn bonus actions into actions.

If you want a class that by default has a ton of actions, look at a fighter sub classed battle master.
GayBeard Sep 5, 2023 @ 5:17pm 
They should not based on the 5e rules, but wether its a bug or a choice by the devs they do stack in-game.
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Date Posted: Aug 7, 2023 @ 10:39pm
Posts: 17