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- War Caster only lets you use Shocking Grasp
Another big change is summoning spells are not concentration. Elemental, minor elemental, woodland being, animate dead, etc can all exist at the same time.
I'm sure there will be other differences, but those 2 are the biggest ones that have impacted my run. Definitely had more changes, but those were off the top of my head.
Like 3/4ths of the spells in the game aren't in the game, more than 3/4ths of the subclasses are missing, tons of races not present, tons of backgrounds missing, spells that are in the game function differently than in pen and paper... I can keep going but it is Divinity Original Sin: D&D Edition.
Mage Hand is a short rest cantrip now...the first of it's kind.
They have extra martial weapon proficinecies:
Flails
Morningstars