Baldur's Gate 3

Baldur's Gate 3

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Telmorial Aug 7, 2023 @ 6:35pm
Bug? Everyone can use scrolls (even from other class spell and high levels?!)
It looks like everyone can use spell scrolls, even for spells that are from classes that I can't cast from and from levels that are higher than what I can cast.
E.G. If I'm a Wizard, I can cast a Cleric spell from a scroll.
And even more crazy, if I'm a level 2 Wizard (who can only cast level 1 spells), I can still cast level 2, 3, 4 etc from scrolls.

I'm pretty sure in DnD 5e, you can't cast non class spells and there is some kind of roll for higher level spells.
Is this a bug or has anyone seen a comment from Larian regarding why they've done this. It seems way overpowered and unbalanced.
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Showing 1-12 of 12 comments
Telmorial Aug 9, 2023 @ 2:50am 
I hope this is a bug, otherwise it's waaaaay overpowered!
If it currently works how it looks like;
1. That means a Fighter can use a level 9 Wizard scroll (once DLCs/expansions are release to increase the cap) without any special talent.
2. A Wizard can use a level 9 Cleric scroll.
etc

They really need to restrict scrolls to your class only AND need to roll something if you try to use a scroll of your class of a higher level than what you can usually cast (just like real DnD 5e)
n#n#m# Aug 9, 2023 @ 2:53am 
It's not a bug, it's intended.
Telmorial Aug 9, 2023 @ 2:54am 
Oh dear, that's a weird decision. Have you seen any comments from the devs to explain their reasoning?
n#n#m# Aug 9, 2023 @ 2:58am 
Originally posted by Telmorial:
Oh dear, that's a weird decision. Have you seen any comments from the devs to explain their reasoning?
How is it weird? It's a game, so they had to homebrew here and there to make it playable & fun. My guess why it's this way is because you don't get to revive companions right off the bat with your abilities/Withers, so they had to work around Revivify scrolls. It wouldn't be cool If someone lost a companion in early game and then couldn't proceed further just because their class can't use these scrolls.
Telmorial Aug 9, 2023 @ 3:18am 
It will break the game balance at later levels. Just imagine a Fighter casting a couple of level 9 Wizard defensive spells, a couple level 9 Cleric spells, a couple of level 9 Druid spell etc.

Every DnD game I've played recently (admittedly there hasn't been many!), set the Revivify as a non spell type / something anyone can use. I think that's the better solution.
Szorrin Aug 9, 2023 @ 3:25am 
Originally posted by Telmorial:
It will break the game balance at later levels. Just imagine a Fighter casting a couple of level 9 Wizard defensive spells, a couple level 9 Cleric spells, a couple of level 9 Druid spell etc.

Every DnD game I've played recently (admittedly there hasn't been many!), set the Revivify as a non spell type / something anyone can use. I think that's the better solution.

You're going off of imaginary scenarios that don't exist. The level cap is 12, and Larian has already said there are currently no plans for DLC. Sure, that might change in the future, but then you're assuming 9th level spell scrolls will just be common enough to just 'use a couple' of.
Pitty Sensual Aug 9, 2023 @ 4:20am 
Its normal, if you dont like, role play in not using in your playthru lol
Some times you need to use scrolls to progress (as misty step for mages, since they cant jump very far) and high level scrolls arent so easily found, im in the end of chapter 2 and i dropped something around 3 or 4 scrolls lv 5 and 6, and i will probably save it to learn with the mage, no plans to use it with the rogue, unless it is an emergency.
Btw, offensive spells still need rolls of the original ability (wizz skills = int, locks = cha and so on)
Telmorial Aug 9, 2023 @ 5:08am 
@Szorrin, the issue still is valid with level 6 spells. It's just not balanced. There's a reason why it's designed as class only in DnD.

Hey, no real problem, I'm just self limiting this anyway but it's an awful design choice.
Apart from that, this game is a masterpiece.
Chaosolous Aug 9, 2023 @ 5:10am 
I’m sure Larian took balancing everyone using them into account. I’ve yet to feel OP or outclassed.
diamond booger Aug 9, 2023 @ 5:12am 
Originally posted by Telmorial:
@Szorrin, the issue still is valid with level 6 spells. It's just not balanced. There's a reason why it's designed as class only in DnD.

Hey, no real problem, I'm just self limiting this anyway but it's an awful design choice.
Apart from that, this game is a masterpiece.

Seems they are using the mechanic they had in Divinity, you could cast any scroll on any character as long as you had the action points for it.
Drake Aug 9, 2023 @ 5:23am 
I don't understand why they did this when we have potion crafting. Potions are the actual way to use spells when your not of the correct class. Scrolls are supposed to be one shot class spells so that you don't use your memorized slots, they are a caster's ammunitions.
Last edited by Drake; Aug 9, 2023 @ 5:23am
Telmorial Aug 9, 2023 @ 6:07am 
100% agree Drake.
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Date Posted: Aug 7, 2023 @ 6:35pm
Posts: 12