Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
paladins can wear heavy armor so you can ignore a lot of dex, depending on what you wear.
16 cha
14 con
Other for your disicion
Personaly i play like this ( 16 str, 16 cha, 14 con, 10 wis. 10 int and 8 agi) Wis and int for skill check.(balance mode)
But you can go (16 str, 16 cha, 14 con, 8 wis and int, other point in agi for initiative) Agi is useless for AC cos you can wear heavy armor
Also if you want those meaty GWM crits I really recommend getting to 20 str as soon as possible, until then just use giants elixers on your barb/paladin. Barb doesnt need 20 as much because they always roll with advantage but it really is some of the highest martial damage you can get in the game so maximizing that is super important. Every +1 of strength bonus increases not only your chance to hit but also your base damage.