Baldur's Gate 3

Baldur's Gate 3

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Sephiroth 2023 年 8 月 7 日 下午 4:53
4
Sorceror is under powered needs some buffs
(no ANIMATED DEAD? FOR SORCEROR WOW) <--- BACKWARDS BS

That is all I am saying. This does not feel like a sorceror who can sling spells all day.

Instead he has just as many spells as a wizard.... which is backwards.

Sorcerors are supposed to have a ton of spells at the cost of less spells known.

Wizard has the same amount of spells to sling as a sorceror in this game PLUS the added benefit of mixing and matching ALL SPELLS.

What a completely imbalanced mess.

Really feels like an unfinished game.

Meta magic is to weak though.

Also a Wizard still gains Arcane points.

So both classes have the same amount of spells normally.
then you add that they both have a resource to replenish some spells. Keeps them close to equal still.

Now we come down to the important thing.
The wizard can use every spell and change them around all day to suite his needs where as a sorceror cannot he is stuck with FEWER spells known and also UNABLE TO INTERCHANGE SPELLS ALL DAY OR AT ALL UNTIL HE LEVELS UP WHICH THEN HE CAN ONLY DO 1 SPELL.

Meta magic simply is not strong enough of a mechanic to make up for the gigantic weakeness.

I am at level 4 and close to 5. But I still can only shoot 2 spells in 1 round ONE TIME ALL DAY.

its simply WEAK.

Now if they reduced the point cost down to 2 at least I would be able to do it twice per turn.


Using quicken means I lose 3 level 1 spells... to cast.... so again..

At the end of all this regardless the sorceror is just a weak class and they should fix it by possibly reducing the sorceror cost of metamagic and also adding some more castings per day to their "base amount of spells they can cast"

They are naturally supposed to sling more spells than a wizard so make it more natural it should not even require metamagic to increase the number of spells you can cast
最後修改者:Sephiroth; 2023 年 8 月 9 日 上午 11:34
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Soft Lockpick 2023 年 8 月 8 日 上午 4:52 
引用自 krunjar
引用自 0k
You couldn't play Sorcerer in the original version of Baldur's Gate 1 & 2, that was a Beamdog addition in the Enhanced Editions. The class didn't exist in AD&D.

Some 3rd Edition rules made it into Baldur's Gate 2 Throne of Bhaal though, I think HLAs and some spells in particular. Icewind Dale II incorporated more of 3E as well.

Neverwinter Nights on the other hand was 3E while Neverwinter NIghts 2 used 3.5.

Funny I was pretty sure that I played a sorc for the first time in throne of bhaal. I might be wrong though. Maybe it was neverwinter nights? It's been a long time. I was still replacing all my portraits with anime fanart because i thought it was cool back then XD.

God .. I was so cringe.

Sorcerer was in 2 but not 1 originally. Then mods came out to play the content of 1 with the classes and features of 2 way before the EE. So you really might have played from start to finish as one if you did a lot of modding.
最後修改者:Soft Lockpick; 2023 年 8 月 8 日 上午 4:58
RamzaBehoulve 2023 年 8 月 8 日 上午 4:56 
引用自 Sephiroth
That is all I am saying. This does not feel like a sorceror who can sling spells all day.

Instead he has just as many spells as a wizard.... which is backwards.

Sorcerors are supposed to have a ton of spells at the cost of less spells known.

Wizard has the same amount of spells to sling as a sorceror in this game PLUS the added benefit of mixing and matching ALL SPELLS.

What a completely imbalanced mess.

Really feels like an unfinished game.

1) You clearly don't know how to use Sorcerer

2) D&D 5e rules are made by Wizard of the Coast, not Larian.
Sephiroth 2023 年 8 月 8 日 上午 5:22 
引用自 Myth Alric
You can use your sorcerer power points to increase your number of spells.
And the Wizard can use arcane points to increase his number of spells.
Fraktal 2023 年 8 月 8 日 上午 5:24 
Sorceror is the worst class in the game.

This isn’t Diablow 4
Gregorovitch 2023 年 8 月 8 日 上午 5:32 
引用自 Sephiroth
What a completely imbalanced mess.

No, there are advantages and disadvantages to both classes and they pretty much cancel out.

For example the sorcerer gets the metamagic feat Quicken Spell which enables them to cast an additional spell as a bonus action. Slinging double fireballs at a crowd of nicely grouped enemies on turn one is very powerful and a wizard cannot do this.

On the other hand a wizard has access to many more spells than a sorcerer so they can solve a far wider variety of problems.

Sorcerer is better in combat in terms of raw damage output. Wizard is better at almost everything else since they will always have exactly the right tool available for the job at hand, including many combat situations.

On table top the balance between these classes tends to favour wizard since there are far fewer combat encounters and more elaborate non-combat situations wizards can be useful for. In a video game the balance shifts in favour of the sorcerer because there is far more combat and non-combat situations can't be elaborated on the fly by a human DM.
最後修改者:Gregorovitch; 2023 年 8 月 8 日 上午 5:36
Sephiroth 2023 年 8 月 8 日 上午 5:33 
引用自 Broan der Rentner
You do realize the main Thing on the Sorcerer? Meta Magic?
You can literally cast Spells twice in a Round and gain Spell Slots with Sorcery Points?
If you missed that, i do understand why it feels underwhelming. But Sorcerers are extremely powerful. They are in no means underpowered and absolutely no "imbalanced mess"
Meta magic is to weak though.

Also a Wizard still gains Arcane points.

So both classes have the same amount of spells normally.
then you add that they both have a resource to replenish some spells. Keeps them close to equal still.

Now we come down to the important thing.
The wizard can use every spell and change them around all day to suite his needs where as a sorceror cannot he is stuck with FEWER spells known and also UNABLE TO INTERCHANGE SPELLS ALL DAY OR AT ALL UNTIL HE LEVELS UP WHICH THEN HE CAN ONLY DO 1 SPELL.

Meta magic simply is not strong enough of a mechanic to make up for the gigantic weakeness.

For example:
You say a sorceror can cast spells twice in a round. But you are like a car salesman. *untrustworthy* most of the time.

I am at level 4 and close to 5. But I still can only shoot 2 spells in 1 round ONE TIME ALL DAY.

So make sure like a carsalesman you tell your buyer the whole truth ok.

its simply WEAK.

Now if they reduced the point cost down to 2 at least I would be able to do it twice per turn.

But again..... let me fill in what you left out.

Using quicken means I lose 3 level 1 spells... to cast.... so again.. you trying to sell the sorceror like a car salesman.... is just like bla....

At the end of all this regardless the sorceror is just a weak class and they should fix it by possibly reducing the sorceror cost of metamagic and also adding some more castings per day to their "base amount of spells they can cast"

They are naturally supposed to sling more spells than a wizard so make it more natural it should not even require metamagic to increase the number of spells you can cast
Soft Lockpick 2023 年 8 月 8 日 上午 5:36 
It's not just quicken. Twin is another form on the cheap depending on the spell.

In a game like this actions > everything else. But I can't convince you to stop playing the class wrong and start playing it right. So you will think the class is bad when it's arguably the best caster class. And that's ok. Go play a wizard. I really don't mind.
Sephiroth 2023 年 8 月 8 日 上午 5:37 
引用自 Gregorovitch
引用自 Sephiroth
What a completely imbalanced mess.

No, there are advantages and disadvantages to both classes and they pretty much cancel out.

For example the sorcerer gets the metamagic feat Quicken Spell which enables them to cast an additional spell as a bonus action. Slinging double fireballs at a crowd of nicely grouped enemies on turn one is very powerful and a wizard cannot do this.

On the other hand a wizard has access to many more spells than a sorcerer so they can solve a far wider variety of problems.

Sorcerer is better in combat in terms of raw damage output. Wizard is better at almost everything else since they will always have exactly the right tool available for the job at hand, including many combat situations.
I already said why that is not the case.

I know how they work. I have both. This is not a case where someone needs to learn mechanics this is a case where I know the mechanics and at the end of it all the sorceror is TOO WEAK compared tot he wizard.

They have went against the basic way the class is supposed to operate.
(imagine taking the bow from an archer or his bonus to ranged attacks)

A sorceror is naturally supposed to sling more spells than a wizard it should not require any kind of meta magic. But at the least if this was going to be their approach they should make it stronger because at the end of all this the sorceror is too weak.

Wizard still gets ARCANE POINTS to cast more spells.. AND THEY STILL CAN INTERCHANGE ALL THE SPELLS IN THE GAME.

I also notice that for some reason the Wizard is able to learns spells that my sorceror cannot pick?

Another mistake Sorcerors and wizards are both arcane casters they should have access to basically the same spell book.
Sephiroth 2023 年 8 月 8 日 上午 7:05 
引用自 krunjar
Sorcerers had more spells before they had METAMAGIC. Metamagic is huge. Sorcerer isn't a sling spells all day boi anymore. His schtick is .. I don't have as much variety as a wizard. But the spells I DO know I know like the back of my hand. And I can make them sit, beg play fetch and sing sweet home alabama!

You're probably thinking of og bg sorcerer which was a couple of editions ago I think. Wasn't bg 1 + 2 3e?
Actually any RPG game I can think of. Yes BG 1 and 2 were some but also games like Pathfinder.

Sorcerors are spell slingers.

They need to fix this this is a serious class design issue.

Metamagic is nice but it should have nothing to do with their ability to cast a ton of spells.

AFI wizards still have Arcane points... and can pick and interchange all spells all day.
Nefelia 2023 年 8 月 8 日 上午 7:12 
引用自 6h0$t942
Pure casters in general traditionally suck early.

If you are looking at it purely in terms of straight damage, sure. But spells like Grease and Sleep are insanely powerful if use right early on.

My best use of Grease so far was knocking down 5 of the 6 bandits inside the ruined monastery at the beginning of Act 1. One of them was holding a torch as he fell, so it lit up the entire group for 2-5 damage each. Good times.
Nifty 2023 年 8 月 8 日 上午 7:13 
It's because of the level cap. Sorcerers get extremely strong at around level 14 - 16. Being low level for most of the game your sorcerer is mostly going to be support, and it's not exactly needed compared to what other classes offer anyway.
Lichlord9333 2023 年 8 月 8 日 上午 7:14 
I like my sneaky sorceror fireballs though...
Glyph 2023 年 8 月 8 日 上午 7:18 
Sounds to me you're upset that the 5e sorcerer isn't a 3.5e sorcerer, where they learned very few spells but had a ton of spell slots.
dustin1280 2023 年 8 月 8 日 上午 7:18 
OP is an ignorant fool that doesn't actually understand how strong a sorcerer is...
Sorcerers = "specialists" (whatever you choose to do, buff, blast, or CC, they do it better than wizards)
Wizards = best utility (between the two classes anyway)

The one thing I will say is wizards are better early on in this game, but sorcerers are excellent mid-late game and they do whatever role they choose BETTER than a wizard would.

Sorcerers are generally much more sturdy then wizards and able to take damage better as well.
They also have a Con primary save which is very important for any concentration spells...
They also are charisma focused classes, so they pair well with warlock and being the face of the party.

Also let's not forget hypnotic pattern which is one of the best CC spells in the entire game, and sorcerers don't have to worry about hitting allies with it thanks to meta magic.

Maybe you should roll a fighter, that may be more your speed OP...
最後修改者:dustin1280; 2023 年 8 月 8 日 上午 7:34
Frostfeather 2023 年 8 月 8 日 上午 7:19 
Op, you're doing it wrong. Metamagic is fantastic.

Given that you like to rage, maybe you should respec to Barbarian?
最後修改者:Frostfeather; 2023 年 8 月 8 日 上午 8:26
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張貼日期: 2023 年 8 月 7 日 下午 4:53
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