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The simplest way to get advantage is to use hide (a common action everyone has) or skills like True Sight, but yes you have to set it up in some way. Height-rules and flanking just give a bonus to your roll.
there's even a level up passive that makes it so anyone who moves after you on the first turn is automatically at a disatvantage
for me, I usually use a bow on characters in meelee
In regards to getting advantage, there is a few ways, Asterion I believe defaults to Arcane Trickster, which gets access to find familiar (select it as the 3rd spell at level 3), choose the raven familiar when casting, it has rend vision, which blinds the target if it hits. A blinded target is advantage, there are also other conditions.
Now you have more than one chances per turn to make your sneak attack
One of the easiest ways to get advantage if you do not have that is by hiding. Rogues get hide as a bonus action, and it's suprisingly easy to re-hide in mid-combat in BG3. Way more easy than my DM makes it in the tabletop campaign where I play a rogue.