Baldur's Gate 3

Baldur's Gate 3

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Fast Aug 6, 2023 @ 7:17pm
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WE NEED A HARDER DIFFICULTY AND HIGHER LEVEL CAP
Im playing tactician, and blind running everything and its just far too easy, there is no risk to any encounters, the scummy encounters are still winnable even if you are brainded.

Also, Ive just finished moonrise im already level 10... not even at baldurs gate yet...

Who thought it was a good idea to level cap at 12, my power will growing in 2 levels and im basically on the train to the end with no real care for progress....

FIx plz
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Showing 391-405 of 468 comments
Fast Aug 19, 2023 @ 12:33pm 
Originally posted by TaKo:
Originally posted by Shahadem:
Easily.

Just don't put those in the game.

Wow that was so hard.
so your idea of balancing having a higher level cap is to... not feature the things that come with the higher level cap?

Originally posted by SKN The LISPer:
Why do you need to replace it with anything? They already cut a bunch of spells out already, what's one more?

there are considerably more than one overly strong high level spell in 5e

the existence of wish alone would invalidate a ton of plot and not including it should the cap be high enough for us to get level 9 spells is kinda out of the question as the spell is directly reference in-game

similarly a clone spell would also alleviate the woes of the party as we could just get materials to clone everyone, kill ourselves before ceremorphosis happens and come back via the clones parasite-free(assuming we had 3 months to grow the clones)

(true)reincarnate would also let us get rid of the parasite too and the basic version is even level 5 so we should already get it but we cant for plot reasons

and whats the point of a higher level cap if yalls idea of balancing around it is to just... cut the things that come with it? are you starting to understand why larian decided on a level 12 level cap now?

This is a strawman fallacy.

Im trying to find where that person what you quoted he said , but i cant, so why are you creating an argument that never existed.

Logically, removing things, that may be considerably unbalanced or difficult to even produce in a balanced manner does not come with implications like "removing everything from your level ups" this kind of idiocy and fallacious comments undermine anything else you have to say.

If for a moment you consider the games balance (there is none) as it is. The ONLY reason we are capped as is, is because it seems Larian didnt have a great understanding of encounter building, threw out CR, and did not understand how to scale enemies in each difficulty.
There is clearly a large part of the game missing in act 3, they could have quite capably gone anywhere between 14-16 without issue and without difficulty.

This would have strengthened caster potential and directly improved the martial/caster balance as well as offered wider multiclass options , and on top of that allowed players to continue to gain power throughout act 3 instead of finishing the game about 2 hours into act 3 and then everything else is inconsequential.
lol you don't have to minmax or be a powergamer to stomp tactician - if you can read the tutorials/tooltips and comprehend them you won't break a sweat. i guarantee people struggling simply refuse to read and that's it.
MajorAssman Aug 19, 2023 @ 6:48pm 
Originally posted by Baddie Gaming:
level 13-24 will be in the dlc but larian studio said they haven't start working on it yet
because they gonna have a hard time try to make all your choice from main game appear in dlc from what they are saying
No way in hell they will have the player reach level 24.
Fast Aug 19, 2023 @ 6:49pm 
Originally posted by BeautifulFlowerField:
lol you don't have to minmax or be a powergamer to stomp tactician - if you can read the tutorials/tooltips and comprehend them you won't break a sweat. i guarantee people struggling simply refuse to read and that's it.

true. Like i saw people struggling with stuff in act 1, but you can be level 3 without doing any combat, if you really suck. otherwise every fight in act 1 can be brute forced from like level 3 onwards.
For example i did githyanki fight at level 3 no problems , hold person scroll...ezpz
Ponyeater Aug 19, 2023 @ 7:35pm 
Originally posted by MajorAssman:
Originally posted by Baddie Gaming:
level 13-24 will be in the dlc but larian studio said they haven't start working on it yet
because they gonna have a hard time try to make all your choice from main game appear in dlc from what they are saying
No way in hell they will have the player reach level 24.
Is level 24 even possible? Thought max character level and God Tier was level 20. At that level you can murder dragons easily.
Originally posted by Ponyeater:
What are you on about?
There is nothing wrong with a fun mod, but obviously it does not serve as a legitimate argument for the game being too easy. Unless I'm missing something here and you mentioned it for another reason.

Also lvl 4 is really not that impressive by DnD standards. Yes, it's tough as level 1. But you don't stay level 1 forever, either.


you clearly dont play D&D. run of the mill traders and random nobodies wandering the streets? those are level0 NPC's with 1 HP. they arent level 4+ player characters min-maxed and capable of SINGLE HANDEDLY WOMPING ON A 4 MAN PARTY OF THE SAME LEVEL.

as for the game being easy, i wasnt complaining about it being easy. i was simply stating that there are mods to get around the insanely low level cap.
Ponyeater Aug 20, 2023 @ 3:55am 
Originally posted by Chad "The King" ThunderCuck:
Originally posted by Ponyeater:
What are you on about?
There is nothing wrong with a fun mod, but obviously it does not serve as a legitimate argument for the game being too easy. Unless I'm missing something here and you mentioned it for another reason.

Also lvl 4 is really not that impressive by DnD standards. Yes, it's tough as level 1. But you don't stay level 1 forever, either.


you clearly dont play D&D. run of the mill traders and random nobodies wandering the streets? those are level0 NPC's with 1 HP. they arent level 4+ player characters min-maxed and capable of SINGLE HANDEDLY WOMPING ON A 4 MAN PARTY OF THE SAME LEVEL.
Huh? Are you sure? I've played other D&D based games where all the NPCs also have their own levels with certain abilities and weaponry, able to kill you if you challenge them. Why shouldn't the world be filled with individuals that are also trained fighters or sorcerers? I don't get the argument.


Originally posted by Chad "The King" ThunderCuck:
as for the game being easy, i wasnt complaining about it being easy. i was simply stating that there are mods to get around the insanely low level cap.
Okay then.
Originally posted by Ponyeater:
Originally posted by Chad "The King" ThunderCuck:

you clearly dont play D&D. run of the mill traders and random nobodies wandering the streets? those are level0 NPC's with 1 HP. they arent level 4+ player characters min-maxed and capable of SINGLE HANDEDLY WOMPING ON A 4 MAN PARTY OF THE SAME LEVEL.
Huh? Are you sure? I've played other D&D based games where all the NPCs also have their own levels with certain abilities and weaponry, able to kill you if you challenge them. Why shouldn't the world be filled with individuals that are also trained fighters or sorcerers? I don't get the argument.


Originally posted by Chad "The King" ThunderCuck:
as for the game being easy, i wasnt complaining about it being easy. i was simply stating that there are mods to get around the insanely low level cap.
Okay then.


....why in the hell did you break that up into separate quotes? were done here. i dont have discussions with people who do that annoying nonsense. get blocked.
Ponyeater Aug 20, 2023 @ 7:22am 
Originally posted by Chad "The King" ThunderCuck:
Originally posted by Ponyeater:
Huh? Are you sure? I've played other D&D based games where all the NPCs also have their own levels with certain abilities and weaponry, able to kill you if you challenge them. Why shouldn't the world be filled with individuals that are also trained fighters or sorcerers? I don't get the argument.



Okay then.


....why in the hell did you break that up into separate quotes? were done here. i dont have discussions with people who do that annoying nonsense. get blocked.
I will sure be missing out by not talking to you. :lunar2019crylaughingpig:

Take your negative energy and put it somewhere else. :NorminGreen:
Innominatam Aug 20, 2023 @ 7:37am 
A lot of people imo fail to realize one simple basic thing, this is a video game not ACTUAL table top.

In Reg 5E once you hit levels like 16-20 you are god, there is nothing in the game that can remotely challenge you and the only way to challenge such high level characters is just to throw HP tubs at them with utterly broken abilities.

Most games don't even see characters that high becomes an experienced DM knows how much of a pain and hassle it is to deal with chars who have 7th level and above slots.

Some of the spells in 5E could not even REMOTELY BE worked into a video game, like wish or example

BG3 the enemies do no scale with your level, they are fixed. In this game even being one or two levels above an enemy means you much much much much more powerful then them to the point its a cake walk.

The XP is also fixed for 1-12 not 1-20 so you will NEVER see lvl 20 unless you use a XP mod increase rate which will just break the game as you will be super high leveled compared to what you are fighting like being lvl 8 in a encounter that id designed for lvl three

The game is balanced from going from levl 1-12 only anything else the game isn't designed for and thus you have easy mode and may as well just give yourself god mod and one hit KO.

The only way a lvl 20 mods or level in general would ever be feasible was IF all the enemies scaled to you level everytime you leveled up they get AC, HP, save, Pluses to attack, more skills, abilities etc and the list goes on.

But such a mod if it ever come is years away, so I have no idea why people are demanding level 20, you have to have an absurd lack of common sense to want that
Last edited by Innominatam; Aug 20, 2023 @ 7:54am
[quote=E.;3812913565881504532
Most games don't even see characters that high becomes an experienced DM knows how much of a pain and hassle it is to deal with chars who have 7th level and above slots.
[/quote]

a trash tier DM you mean. which is evident by them using 5e in the first place. the "utterly broken abilities" you spoke of are indeed what counters the utterly broken abilities of the player at that point. kinda have to when players get access to literally ask gods for favors that in some cases CANNOT be denied. giving high level characters a challenge is no problem at all. 3e (the only thing other than AD&D that you should be using) supplementary material provides templates to easily challenge players in the 20-30 range, and any halfway competent DM should be able to mash together something to deal with higher levels.

realistically, the ideal way to deal with them is by bogging them down with handling all the stuff that makes them money, their upkeeps, responsibilities to state/god/family/whatever, and use that all as a reason they cant just run straight into the war and drop 100,000 enemy soldiers in a single spell, but force them to command troops and act as a champion when the big bad (who of course isnt the real big bad) comes out to womp on your troops.
OstrichCorpse Aug 20, 2023 @ 8:00am 
+1 to harder difficulty. I think Pathfinder: WotR did it better. They had a dedicated "I want to power-build" and "I want to power-build and still suffer" difficulties built in. Tactician in its current state is only hard if you wander into wrong neighborhood (like when I ran into the first githyanki patrol while being lv3), and you run out of "wrong neighborhoods" pretty quickly due to experience being fairly abundant.
Last edited by OstrichCorpse; Aug 20, 2023 @ 8:00am
Innominatam Aug 20, 2023 @ 8:04am 
5E is a decent system for casual players. Its childish to rant "this system bad, I only like mine", I am not going to debate this with you period and this is my last word on that matter

. Any D&D player who has any decent experience can solo cr30's no problem, my point is simple whnever you convert a tabletop systems into a video game you can expect the game dev to take liberality to make the game feasible. Give me a level 20 char and I'll lol my way through CR 20 and 30 like nothing, because I know enough to know how to cheese them

In tabletop because its just pen and paper you can work around these issues, but when it comes to programming etc you really cannot
VoiD Aug 20, 2023 @ 8:07am 
Random thought.

The people saying this game is hard may not be bad, maybe they are ignoring the RP aspect of the game, rushing through content, ignoring quests, loot and situations, and maybe instead of being above the level of their enemies, which makes the game a joke in terms of difficulty, they are 2~3 levels below, using basic items because they didn't find any of the broken/OP pieces of gear you can get through exploration.
Stim Addict Aug 20, 2023 @ 8:12am 
You know what I always find incredibly dumb about these post is that this person is assuming that most players are on their level. I literally saw another post that said the exact opposite and ended with the almighty "fix it". Maybe OP is too good for their own enjoyment and needs to just do naked runs or mod the game to be harder. Maybe go in with a smaller party. The point is people shouldn't ONLY use their own personal experience to decide whether or not a game is balanced.
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Date Posted: Aug 6, 2023 @ 7:17pm
Posts: 468