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报告翻译问题
The overleveling thing has been a meme going back to even the earliest iterations of the playbook for Pen&Paper.
Lvl 1 characters get chewed out and eaten alive by a pack of tiny mice.
Lvl 20 characters are unkillable Gods, descended from Dragons, with metal skin, reflexes that rival Neo from the matrix and generally one-hit kill everything that also isn't a Demi-God.
It's always been like this and only a few DnD based games ended up not having this design - Namely the games who strayed from the original rulebook for the sake of gameplay (Baldur's Gate Dark Alliance 2 for instance is INSANELY hard on the hardest difficulty and it's because it's a PS2 game that only loosely translated the ruleset).
So yeah, either trolling or new to this. Take your pick. But if you want a decent challenge, don't "overlevel". Or use mods to crank the difficulty I guess.
That's a nice adaption to the "Dead Internet Theory", but it's a fun hot take so I'll give it a pass.
because they gonna have a hard time try to make all your choice from main game appear in dlc from what they are saying
Any in-Steam mods yet? At what point in the game would using one become a good idea? A mod is compatible with an ongoing game, right?
I have the GoG version, so not sure about steam workshop versions (I don't see workshop for it on steam tho). But it works on steam versions too - mods are not difficult to install for BG3 (you would need to install the BG3 mod manager, but it's a simple process).
Most mods thus far can be turned on / off mid campaign. However, there are a few exceptions with some mods (not many) where the save file will break if you turn a mod off mid-campaign (easy to test by creating a backup save, test the mod, uninstall it and see if your save crashes.. if it does, restore the save file and don't use the mod). I've only encountered 2 mods out of 30+ I use so far that crashed the game if I removed it (the difficulty mod I linked above is safe to install / remove any time. Just make sure to read the instructions on the mod - i.e. toggling difficulty in game down / up to make the changes take effect).
Mods? I imagine the ones that fully uncapped it to 20 got updated.
choices are also not the only reason - its that past level 12 you start getting godlike powers which doesnt make sense for every story.
as of right now the only thing they can do to prevent you from getting to level 12 so fast is to slow down leveling, not just slap on more levels and call it a day. And of course, add the cut content to somewhat compensate for slower leveling.
Lol your not getting lvl 16 without mods sorry, but they did announce thay patch 1 is working on patching over 1000 various reported issues and bugs from small to large, and patch 2 will have some community requested QoL updates.
It's also not a discussion for it, it's about making a new higher difficulty setting, I wish they at least did that.