Baldur's Gate 3

Baldur's Gate 3

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Memnon 6. aug. 2023 kl. 15:51
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Rolls are rigged
Karmic dice is the version where they tell you they diddle the rolls, but it's to somehow "avoid failure streaks". The truth is rolls are rigged in both modes, depending on the situation. You'll notice incredibly high rate of low rolls for your party during combat, but the same trend won't apply to enemies, especially when they're setting up early in the fight. This is with "karmic" dice on or off. Have a few inspirations you've been holding onto for a while? Instead, hold these consecutive DC-1 rolls until you've used them all up (only then will you succeed the last roll).

Anyone denying this is a sycophant for Larian and other CRPG devs that do this. It's a business decision on their part to give the illusion of difficulty in their games. How else can they make 3 different modes that actually differ in challenge if not by manipulating rolls? You think they're going to leave that to chance? The extra enemies and "improved" ai don't account for the blatant manipulation in this game. You want to rig your rolls? Just be upfront about it and say it's necessary to balance your game. Lies by omission get called out.

edit:
Totally organic dice rolls, btw. [imgur.com] :cozypoechris:
Sidst redigeret af Memnon; 10. sep. 2023 kl. 15:33
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Why would they need to manipulate the rolls? They can just make it so even with a high roll, you wont win the fight. Really simple imo to work around that fact.

For example higher difficulty monsters have more armor, and more hp. A player needs to use their environment more, min max more, and get a good combo going to win the fight. If they require all that on the easiest settings, then the only other option they have is to rig the dice.

From what I read so far, normal mode is not easy or normal rather and quite challenging due to all the information a player needs to learn. I personally do not even know what all the settings are, but that is what I read.
Goilveig 6. aug. 2023 kl. 18:27 
Oprindeligt skrevet af Cyrus:
BG3 uses seeds just like wotr, and solasta, and other games as it's easy and cheap. When a seed gets stuck it will fail to roll properly on both sides. I have it get stuck myself (8 string of critical failures back to back),while my opponent crit 7 times in a row. Hopefully mods fix it

Well, the game certainly uses pseudorandom numbers (which is what all games do - it's incredibly challenging to get "actual" randomness in computers) but from decades of tabletop gaming, streaks happen there, too.

My latest party almost TPKd on the very first battle of our campaign because we had terrible luck - the entire first round of combat, every player critically fumbled. We literally opened the combat with 5 critical fumbles in a row, and our healthiest fighter almost got killed by a rat who crit him. These are physical dice and we were all rolling our own, it was just a streak of terrible luck.
AH-1 Cobra 6. aug. 2023 kl. 18:29 
That's called a seeded RNG. The random number sequence is pre-determined like fate. Xcom games uses a similar system, and people cried hard about the RNG being bs in that game too.

However, it's possible to exploit a seeded RNG if you understand what does and doesn't move the RNG forward. It might be possible to take a certain action that doesn't move the RNG forward, and give the enemy who's attacking you that fated critical miss.
Asgo 6. aug. 2023 kl. 18:38 
Oprindeligt skrevet af crimsonedge11:
That's called a seeded RNG. The random number sequence is pre-determined like fate. Xcom games uses a similar system, and people cried hard about the RNG being bs in that game too.

However, it's possible to exploit a seeded RNG if you understand what does and doesn't move the RNG forward. It might be possible to take a certain action that doesn't move the RNG forward, and give the enemy who's attacking you that fated critical miss.
technically the number sequence from a seed is deterministic, but unless it's static and you know it and the generator algorithm, that won't help you very much predetermining that fated critical miss. :)
Maverick56 6. aug. 2023 kl. 18:44 
Oprindeligt skrevet af crimsonedge11:
It's not unprecedented for developers to secretly fudge the numbers, but it's impossible to prove until someone data mines the game. You can't prove it with "I feel".

Players: These rolls are ♥♥♥♥♥♥♥♥!

DM: Yes, because if I didn't fudge them, you would have died back in the first house to the broom!

( <3 to whoever gets this reference )
cheetah1546 6. aug. 2023 kl. 18:45 
rng has always been frustrating but at least in this game you get to see part of it before your eyes
RACHMANOVSKI 6. aug. 2023 kl. 18:47 
LMAO. Seem this a lot in Pathfinder WOTR Forum too.

Somebody challenged them to put the number to excel and et voila—random.
Elite Goose +1 6. aug. 2023 kl. 18:48 
nah bro this is just you. my party is SLAYING
>//The_FALCON 6. aug. 2023 kl. 18:50 
[monk] [wisdom] "only a fool relies on luck"

this is as any other turn based strategy game. luck will always be your enemy. try finding ways to mitigate it, by either using guranteed damage sources (magic missle, enchanted arrows, bombs, aoe spells etc) or getting advantages (high ground, suprising the enemy, summon weapon for distraction etc)
Pogey-Bait 6. aug. 2023 kl. 18:52 
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OP's mentality is the same as people who get beaten in online competitive shooters. Their first instinct is to decry "cheater", because after all, there's no way such an extraordinary person (such as themselves) could fail any other way.

It has to be cheating, nefarious devs, etc.
Sidst redigeret af Pogey-Bait; 6. aug. 2023 kl. 19:07
A Sketchy Pencil 6. aug. 2023 kl. 18:52 
bigfoot shot lincoln
CPT French Fries 6. aug. 2023 kl. 18:53 
Download the trainer from CheatHappens and then turn on "lucky dice" and you roll a 20 every time XD sometimes it's great when you just want a win!
terror923 6. aug. 2023 kl. 19:02 
I havent failed much of my rolls, when i do its because im using the wrong character.

you gotta realize a wizard sucks at disarming a trap, and a thief sucks at dispelling magic, much like both cant be good at animal persuasion (you need a druid for that).
RSR 6. aug. 2023 kl. 19:32 
Oprindeligt skrevet af Memnon:
Hey I'm just gonna copy paste the toothless rhtetoric I left as a negative review for BG3 here for everyone to pick apart. I don't think the Karmic dice setting is good but also I don't think random dice are good either.
True RNG is pretty hard to engineer - shout out to cloudflare's wall of lava lamps - but I didn't even know about Karmic dice until a few days ago. I turned it off because reasons.
I wonder if it was always in their plans or if they added it late into early access, perhaps because of a loud minority of people that you're probably among the ranks of.
Without going into the information theory of things, I could design a karmic dice system in an hour but that system would require WEEKS of Q&A testing and adjustment cycles, so maybe there's a patch coming?
Oprindeligt skrevet af Memnon:
No no no this is not a logical opinion, I think that the game is rigged even with karmic dice turned off.
Care to back up that outlandish claim with something verifyable?
Oprindeligt skrevet af Memnon:
Nope, I can't back that up and I have a track reacord for misrepresenting myself!
Yeah word, your persective is clearly lacking - you're whining about RNG but you own and have played EVERY xcom game. Maybe your problem is you?
Real talk, I'm coming from a good place here: You've been playing BG3 80 hours in the past two weeks* that's a full time job... maybe you just need some fresh air and sunshine.

Oprindeligt skrevet af Memnon:
Insult the reader, then appeal to incredulity
There are countless ways that gameplay difficulty could be controlled outside of changing RNG. I won't list any. I like Larian, but unlike you I don't have an agenda here.
I believe you're suffering from self inflicted NEET gamer fatigue, your mind and body are unhappy because you've not been moderating your screen time, and you're blaming the dev.
You paid $60 US and have played BG3 for roughly 250 hours*. In other words it cost you 10.5 days (at 25 cents an hour) to come to the conclusion that BG3 is bad. How can you account for all that time?

Oprindeligt skrevet af Memnon:
I don't know what sycophant actually means
Okay, I am lying and I will call myself out. I DO have an agenda: Sven's paying me to shut you down. I guess that makes me less of a sycophant and more of a pawn?

*at the time of writing this these are the numbers it said on your BG3 review. I have no doubt that this number will rise because the game is good and you could enjoy it if you'd allow yourself to. Moderation is the key.
Sidst redigeret af RSR; 6. aug. 2023 kl. 19:35
Subset6 6. aug. 2023 kl. 19:37 
The early game does remind of a lot of Xcom where your doods could not hit the broad side of a barn at point black range, but like Xcom it does get better, sure Nat 1 happen, but so do crits.

Its just less of an annoyance and way less devastating at higher levels.
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