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EDIT: also in terms of cover and positions, while they're no intended feature for this, you still could technically create barriers by moving stuff to hamper enemy movement. I did it once when I had some enemies in a room next to me, and so I blocked the door with barrels and crates to make it harder for them to reach me.
As far as I know and have played so far, there really isn't any kind of 'Cover' mechanics but positions are also very powerful. High ground and low ground are taken into account for example.
For the most part the battle plan is to focus each enemy down as fast as possible to reduce the incoming damage. Crowd Control spells and abilities are also king and can turn difficult fights into cake walks.
Flanking is pretty much gone in 5e, replaced with advantage and sneak attacks, etc.
Rogues can Sneak Attack enemies and gain advantage that are in combat with an ally.
So yes, you can Tank and Spank.
If you know the DnD spells/abilities you can start building some nice synergies in your team too. On tactician difficulty you pretty much have to.
On Normal it is smooth sailing with the exception of some boss encounters that will wipe you first time when you get to see their abilities for the first time and don't happen to have the right countermeasures to hand. But 2nd or 3rd try will usually be pretty straightforward then...
There is no cover *system*, but there is still cover to use to avoid enemy ranged attacks.
If you can think of something, you can most likely do it in BG3.