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Also, is the whole creche supposed to attack you afterwards? I just defeated the people in the next room but Lae'Zel doesn't seem to say anything about it so I'm wondering if I did something weird since it would seem like she should have something to say about everyone attacking us :P
If you succeed the checks to speak with the Inquisitor further down, you get put into a critical decision. Depending on your choice afterwards, everyone starts attacking you.
Just keep going for now.
I used it on origin character and made it through without failing a throw but I don't have any debuff.
clearly one of the main choices in the game is use the tadpoles power or dont in my run i haven't used any tadpole powers im curious if making it more powerful by blowing up the zaith'isk counts as using the tadpole powers anyone know?
"why do our decisions and actions have consequences?"
People want STORY consequences, not "put this character in the bin because their stats suck now" consequences.
Giving a significant, permanent, irreversible debuff to a character's mechanics based on the responses to a story based interactive cutscene is objectively ♥♥♥♥ game design, and I say this as someone for whom BG3 is possibly the best game that's come out in the last 10 years.
Having to bin off a character with a great story because her stats now suck is just a baffling design choice from the devs, in an otherwise extraordinarily awesome game.
Besides, like someone already said two of the stats you can lose don't even matter on Lae'zel, and a singular +1 to constitution is not even close to putting her in the trashcan. If after that loss, you find her unusable, then her stats aren't the problem. Stats are not, and have never been the be-all end-all of strength in DnD, and they aren't in the game either. 14 constitution and decent armour will do her perfectly fine. Her INT and WIS were never good anyway.