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Close to the route I took actually though I did still spec wisdom to 14 using Hag's hair for +2 rolls there as well. Bard or Thief or mix if you really like doing all the Talking, convincing and Lock picking plus sneak attack damage and highly mobile.
Assuming you can locate the smugglers ring, and rogue's gloves she can be +7-10 with advantage by level 4, which will get you through the entire game.
There is also the Knock spell, but in early game especially you might find resting so much to replenish spell slots to be annoying.
Lockpicking alternatives is the easy part. It's those 30+ DC traps and if you want to steal from venders that a more dedicated thief-type is needed. It amazes me there was never invented some sort of Disable Trap spell.
Yes, which is why I emphasized out of "origin characters."