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You have less chance to hit. And on a crit fail may hit your own team.
No idea how 5e handles it or doesn’t. Haven’t played since 3rd and don’t remember the rules.
Firing in melee (point blank range) gives disadventage. Both in BG3 and in D&D
You have disadvantage on the attack.
This isnt that big a deal because every single character seems to get shove as a bonus action/free action
So if your caster is getting ganked by some guy.
Shove them away. Chances are you have 1-3 of your own team all going on the same turn so you can switch over to the melee party tank. Shove the enemy 5 feet away (athletics check). Switch back to the caster and run 30 feet away.
No, I mean firing at someone who is engaged in melee, but you are not. Say your buddy the Barbarian is in melee with an orc. Can you shoot the orc without penalty? In table top D&D 5e, you cannot. It imposes disadvantage just like BEING in melee and shooting does.
D&D 5e also has cover rules, and BG3 does not. But BG3 has elevation rules*, and D&D 5e does not....So, I'm still unclear on exactly how they changed ranged rules for weapons and spells that require a ranged attack roll.
*+2 to hit if you're on high ground/-2 to hit if you're on low ground. Similar to DOS2.
But in 5e you don't get disadvantage, the target gets a varying degree of cover which is ruled on by the DM. Either 1/2 cover for +2 AC, 3/4 cover for +5 AC, or full cover which means you can't target them at all. You DO get disadvantage for firing while you're engaged in melee though, which the game does do.
Target may get cover tough (DM decision) in 5e