Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It’s harder to Fighter to have high Charisma since they will be focusing on Cons and Str/Dex.
Since this game is a proper RPG, there are a lot of checks and quest resolutions hide behind Persuasion/Deception checks.
That being said you can always save scum to pass these checks. And being a DnD games mean even if you have low charisma, you don’t necessarily locked out of option, it’s just harder to get it.
Hasn't been a problem at all because Monks have their own unique responses.
Not every dialogue check requires Charisma. There's such a wide variety of mechanics going on that it doesn't matter.
Just go for it.
Speak, no matter what your attributes are.
Warlock can also go Blade Pact.
Valor or Sword Bard maybe?
Personally playing a Semi-Melee Warlock, murdering stuff with Armour of Agathys, and Free Mage Armour from my Patron <3
I really like that they give you class based responses to circumvent not all classes will have Charisma and Persuasion.