Baldur's Gate 3

Baldur's Gate 3

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[Sexy]Metromax2033 Aug 5, 2023 @ 11:04am
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Iam suprised how bad this game is....
Really, i love Larian-Studio and their Devinity Games, i loved them. But BG3 is a joke. How you have to play this game: Save,save, save,load,save,load,save,load,save,save,save,save,load,save,load,save,save,load....
Who cares if you are a good thief with fast fingers, just save and load until the chest is open....whats the point of this.

Magic and weapons just hit with maybe 55%...wtf, if i whant to gamble i go to a casino....i really dont get this.

And whats the point of the Food....i played 8 Hours and have 900 Food, WTF, who cares if i rest or not.....even if a long rest after every fight i would have enough food...

Iam really suprised how bad this game is...
Last edited by [Sexy]Metromax2033; Aug 6, 2023 @ 1:53am
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Showing 151-165 of 263 comments
AdAstraWill Aug 5, 2023 @ 3:44pm 
You either don't do save scumming and accept the fact you cannot succeed at everything or you do it and eventually succeed.

How to play this game;
You play the game.
MirroRMonsteR Aug 5, 2023 @ 3:53pm 
Originally posted by Mathias Giovanni:
It's DND. It's always been that way. That's why in general you don't try and do a direct to game from pen and paper. DM's work with their players to tell a story. A machine simply executes code.

Either way though for me who played DnD with friends decades ago this is the most amazing realized world of the Forgotten Realms I've seen. They captured the feel very well.

And the references to lore characters brings back memories.

The tactical part of DND has always been a mess. I personally would never try and make a game follow it exactly as it isn't balanced. That's what the GM is for.
i love your take on this. for me, if they made a DND game in the style of the witcher 3 and skyrim, i would shill HARD. someone get bethesda to take on DND license!!
McReesington Aug 5, 2023 @ 4:07pm 
Originally posted by jasque101478:
Originally posted by McReesington:
DnD games don't have to be this way. The series name is popular because Bioware didn't make it that way and didn't use dice rolling for access to story content, I'm not sure why Larian has gone that route but it doesn't sound fun.
Actually Bioware did use dice - they just hid the dice rolls. You can tell because in Beamdog's version, they made the framework transparent, much as Larian has done, and you can set the roll results to show in the conversation panel. (Larian went a step further in empowering the player by showing the rolls directly in the combat.)

EDIT: Oops, I forgot to mention that Beamdog ALSO showed rolls in social checks, so the entire first two games were also RNG-controlled.
Not for story content. In Baldur's Gate 1 & 2 there's no dice rolling in the game except for combat hit checks and thief skills, you're never locked out from content because of a random coin flip. That's the case in all Bioware RPGs.

Randomized access to content can be fun in a short rogue like game where you're going to replay it over and over, like Hades, but in a 100-200 hour RPG it's just wasting people's time as they have to keep reloading to get access to the story content, the main feature of the game.
Because you can doesn't mean you HAVE to. Just don't savenload like a dumbass.
Mnemonic Aug 5, 2023 @ 4:08pm 
Super slow pace and I am not looking to remaster my 20 year old DnD Phd.
inosk0pedjfk Aug 5, 2023 @ 4:09pm 
as if we didnt save scum every encounter for DoS2 on the first PT. :Amused:
krunjar Aug 5, 2023 @ 4:10pm 
Originally posted by Linstead:
Originally posted by krunjar:

Just like IRL engaging in dialogue with people IS a risk
IRL I can scream at someone from across a field. BG3 I need to be standing inches away.

That's not true in any tense situation in the game if you approach enemies that should be suspicious of you they stop you and initiate dialogue well before you get within shaking range. I've never had a situation in the game where I'm forced to walk up to someone expecting that they will put an arrow in me. Now if you take a perfectly normal situation and cause it to explode by being an ♥♥♥♥♥♥♥ .. that's on you bud.
McReesington Aug 5, 2023 @ 4:11pm 
Originally posted by MirroRMonsteR:
Originally posted by Mathias Giovanni:
It's DND. It's always been that way. That's why in general you don't try and do a direct to game from pen and paper. DM's work with their players to tell a story. A machine simply executes code.

Either way though for me who played DnD with friends decades ago this is the most amazing realized world of the Forgotten Realms I've seen. They captured the feel very well.

And the references to lore characters brings back memories.

The tactical part of DND has always been a mess. I personally would never try and make a game follow it exactly as it isn't balanced. That's what the GM is for.
i love your take on this. for me, if they made a DND game in the style of the witcher 3 and skyrim, i would shill HARD. someone get bethesda to take on DND license!!
Bethesda had dice rolling combat in Morrowind but took it out for Oblivion and Skyrim because it's super outdated and was one of the biggest complaints, hitting somebody right in front of you but not hitting because of a dice roll.
VoiD Aug 5, 2023 @ 4:12pm 
Originally posted by maniacal<1>:
Originally posted by Amantiel:
You could just NOT save scum.

People always use this as a defense, but the system Larian created is DESIGNED to do it! Who wants to FAIL everything in an rpg???
Though I will say I appreciate them giving us the Inspiration system to use to re-roll. I tend to use that, but there's certain puzzles that don't roll dice, they do checks, but the checks are still randomized dice rolls.

For instance in a puzzle in a Temple, I had to move a statue that required an Athletics check of 25. So the system, behind the scenes, rolled 1d20, then added my +4 str, +3 skill, and then another randomized 1d4 for Guidance. That means I would have to roll anywhere from a 14 to an 18. You would not believe how many quickloads it took me to get this.
No, it's not, it's designed for you to never do it, that is why some things can fail, and not every outcome will be perfect.

If you're going to cheat might as well remove all perks and tests as nothing ever matters anymore, you don't even need a rogue to disarm or detect traps, just load game until everything is automatically set to 100% success rate, you can even cheat combat as you let all enemies hit & miss from time to time, while you go back and cheat all of your attacks for a 100% hit rate enemies don't get.
krunjar Aug 5, 2023 @ 4:12pm 
Originally posted by Linstead:
Originally posted by krunjar:

Just like IRL engaging in dialogue with people IS a risk
IRL I can scream at someone from across a field. BG3 I need to be standing inches away.

The game doesn't create this situation at all. The one where you're forced into a fight where you are exposed. If that's happening to you it's because you're either running half ♥♥♥♥♥♥ into everything or you invited violence.

Git .. Gud ..
DirkPrime Aug 5, 2023 @ 4:12pm 
Yeah wish they did not go with 5th Edition, feel like a lot of my issues with this are because of that call.
VoiD Aug 5, 2023 @ 4:14pm 
Originally posted by DirkPrime:
Yeah wish they did not go with 5th Edition, feel like a lot of my issues with this are because of that call.
every other edition is the same, except worse, and with less gameplay/interaction, there are no real classes, no real builds, just stat stacking, R clicking to attack and waiting fot get your "MISS MISS MISS MISS MISS MISS INSTANT-KILL" messages.

Case & point, the pathfinder games, and all of those "class builds" starting with lvl 1 monk then stacking as many bonus attack through random class picks as humanly possible.

No, thanks, I'd rather keep my fighter which can dash, surge, knock down, counter attack, heal allies, inspire the team, instead of just Rclicking and waiting.
Last edited by VoiD; Aug 5, 2023 @ 4:16pm
krunjar Aug 5, 2023 @ 4:14pm 
Originally posted by Mnemonic:
Super slow pace and I am not looking to remaster my 20 year old DnD Phd.

It's a game system not a university degree stop being so melodramatic just because the game isn't just an automatic back patting machine that makes you do easy things and then blares victory trumpets at you while giving itself a hernia patting you on the back. Some of us actually like playing you know .. games .. where we can lose ..
Linstead Aug 5, 2023 @ 4:20pm 
Originally posted by krunjar:
Originally posted by Linstead:
IRL I can scream at someone from across a field. BG3 I need to be standing inches away.

The game doesn't create this situation at all. The one where you're forced into a fight where you are exposed. If that's happening to you it's because you're either running half ♥♥♥♥♥♥ into everything or you invited violence.

Git .. Gud ..
Like I mentioned in one of my first posts on this thread, some dialogue options will start a fight even if it's ambiguous. Detect thoughts check fail? You'd think, hey maybe 1 guy gets mad and either tells you to ♥♥♥♥ off or maybe he fights you alone. Nope, every tiefling and druid in the grove wants you dead on sight, all because you wanted to detect the thoughts of the dude practicing his sword swings. That's a reload from me even on my "no reload" playthrough, because that's a supremely stupid fail state.
Linstead Aug 5, 2023 @ 4:23pm 
Originally posted by Linstead:
Originally posted by krunjar:

The game doesn't create this situation at all. The one where you're forced into a fight where you are exposed. If that's happening to you it's because you're either running half ♥♥♥♥♥♥ into everything or you invited violence.

Git .. Gud ..
Like I mentioned in one of my first posts on this thread, some dialogue options will start a fight even if it's ambiguous. Detect thoughts check fail? You'd think, hey maybe 1 guy gets mad and either tells you to ♥♥♥♥ off or maybe he fights you alone. Nope, every tiefling and druid in the grove wants you dead on sight, all because you wanted to detect the thoughts of the dude practicing his sword swings. That's a reload from me even on my "no reload" playthrough, because that's a supremely stupid fail state.
A stupid fail state that wouldn't happen in an actual tabletop game*
I might add
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Date Posted: Aug 5, 2023 @ 11:04am
Posts: 263