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Deleting thgraphicSettings.lsx don't work.
Vulkan render mode
FSR set to Ultra Quality
AA set to TAA, but it resets every single time I restart the game.
This keeps happening repeatedly. Also my card can very well handle DLAA in other games but in BG3 it's not given as an option. This is quite limiting as DLAA is superior and clearly, the 1080 Ti can handle it!!
IIRC, my Larian save backup is also off.
Good news is that they already confirmed FSR2 is coming but not until nearer to the PS5 release in a few weeks: https://www.pcgamer.com/baldurs-gate-3-fsr-22-upgrade-likely-to-drop-closer-to-september-6/
That aside, I'm having a separate issue now where my Depth of Field Quality selection won't stay and I now have to change that every time that I load the game up. I keep selecting Quarter, but it will default back to Quarter + Denoise every time I boot the game up. The Quarter + Denoise is a noticeable enough hit to performance without enough gained, in my opinion, to warrant using it. However, the setting won't stay at Quarter, and keeps going back to Quarter + Denoise.
If anyone else has this issue, lemme know.
Screenshot provided for context.
https://steamcommunity.com/sharedfiles/filedetails/?id=3021324708
It's already deactivated for me and it still doesn't keep my settings.
I tried to reactivate and deactivate also, still the same problem.
Has anyone found a solution for this? Extremely annoying having to set the depth of field quality to quarter each and every time I log in to play.
I just turn it off in BG3 and that setting sticks. it also gives you a couple of extra fps as a bonus.
I never understood why making things blurry in the background is an attractive setting in games.
Depends on its implementation. During dialogue it feels more cinematic. During gameplay it’s not used I don’t think.
Quite an annoying bug.