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And all classes that cast spells of any kind use this system in this game. Warlock class is the only class that can regenerate spells on short rest from what ive seen thus far. There may be sub classes or multiclass that allows that but i havent gotten that far into the game to see all of that.
most of the times i completely forget to short rest and just go back to camp so i can get my OP spells recharged.
But luckily, you regain spells with every short rest or long rest. You get two short per long rest. It's only 40 camp supplies (my level 4 character has over 700). Loot things and you'll have more than you'll need.
Lore-wise, they memorize spells that are very difficult to cast. So, they can only have so many on hand to cast before needing to rest and re-memorize them.
I got tons af supplies as well.
I dont know what to to with my sorrcere after like 4 turns, and she cant do anything because she only has a staff.
Edit: like firebolt or eldritch blast.
needing 80 supplies on tactician makes you think about conserving spell slots.
I need 80 Camp supplies for each long rest (what is written in my game anyway), any idea why I need twice as much? I'm playing a 4-characters party.
Use spell slots for buffs that last until long rests and big control aoes like grease to help in hard fights.
In D&D, at early levels, you're not supposed to shoot big fireballs left and right.
You need 80 per rest on Tactician