Baldur's Gate 3

Baldur's Gate 3

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SLAMAZON 5 ago. 2023 às 0:24
For those with a laptop with RTX 2070 max q design
Hello - leaving this here in case anyone else has similar issues with a laptop GPU.

I had lots of issues with a stable frame rate - I was running on DX11 since that seemed to be the best recommendation. After lots of testing, switching to Vulkan and setting v-sync to double buffered since triple caused screen tearing (and using some online recommendations for settings without hurting fidelity too much). I now have a way smoother running game, always 60fps, for 1080p.

I have noticed that the launch into vulcan takes longer and has a white screen - if I leave it for a few seconds the game runs as expected, but has crashed on me when I alt-tabbed etc during white screen.

Everything was on ultra except:

Fullscreen mode
DLSS: Performance
Model quality: Low
Texture filtering: Trilinear
Shadow quality: Low
Fog quality: Low
Ambient occlusion: Off

Hope this helps anyone having similar issues!
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1MantisPhoenix 5 ago. 2023 às 1:16 
Check your nVidia control panel for any scaling. Make the 3d profile of this game not scale check your alt tab again. Vulkan is the closest we'll get to dx12 and it's superior to dx11 even if you get less fps, there should be less delay as it uses all required hardware, unlike dx11
Steam overlay is worthless in this game too. Turn it off,
Última alteração por 1MantisPhoenix; 5 ago. 2023 às 1:17
morph113 5 ago. 2023 às 1:22 
I got an RTX 2070 max q and just installed the game. I'll see how it will run. I was planning on trying on vulkan first anyway and only switch to DX11 if there are issues with Vulkan version (since some people reported crashing). But good to hear that the game can run at 60fps on this GPU. Although I definitely won't turn off ambient occlusion, that's a must in all games.
1MantisPhoenix 5 ago. 2023 às 2:07 
ambient occlusion is a fallacy, and can make your frames more stable off; in almost all games,
Your monitor's technology/design should balance the lights and darks without you needing to use a GPU to make it more or less emphasized,
There were also a ton of hotfixes, so it was most likely addressed :)
morph113 5 ago. 2023 às 2:17 
Btw. turning down texture filtering only makes the game look worse with no performance gain. Texture filtering hasn't impacted the performance in games for well over a decade now. It literally has no performance impact at all nowadays. You always want that 16x anisotropic filtering for textures (when viewed at an angle) in any game or you get blurry textures that are viewed at an angle for literally no performance game whatsoever.

From my testing so far, shadow quality (setting it to medium) seems to be the main performance impact, also turning on DLSS (setting to quality looks best and still boosts game to 60fps for me).

All other graphic settings I did not need to lower to get 60fps.

Originalmente postado por 1MantisPhoenix:
ambient occlusion is a fallacy, and can make your frames more stable off; in almost all games,
It depends on the game. There are so many different types and technologies used for AO. Some can have a really big impact on performance, some have a rather smaller impact. In this game it seems like the AO used doesn't have too much of an impact and it does make it better looking if AO is turned on.

Also ambient occlusion has literally nothing to do with your monitor at all. I think you may need to check again what ambient occlusion is or maybe you mixed it up with something else.
Última alteração por morph113; 5 ago. 2023 às 2:20
SLAMAZON 5 ago. 2023 às 2:24 
Fair enough, I'll change those referred by everyone above - I was just happy to stop tinkering once I got to a stable, non screen tearing performance!

Originalmente postado por morph113:
Btw. turning down texture filtering only makes the game look worse with no performance gain. Texture filtering hasn't impacted the performance in games for well over a decade now. It literally has no performance impact at all nowadays. You always want that 16x anisotropic filtering for textures (when viewed at an angle) in any game or you get blurry textures that are viewed at an angle for literally no performance game whatsoever.

From my testing so far, shadow quality (setting it to medium) seems to be the main performance impact, also turning on DLSS (setting to quality looks best and still boosts game to 60fps for me).

All other graphic settings I did not need to lower to get 60fps.

Originalmente postado por 1MantisPhoenix:
ambient occlusion is a fallacy, and can make your frames more stable off; in almost all games,
It depends on the game. There are so many different types and technologies used for AO. Some can have a really big impact on performance, some have a rather smaller impact. In this game it seems like the AO used doesn't have too much of an impact and it does make it better looking if AO is turned on.

Also ambient occlusion has literally nothing to do with your monitor at all. I think you may need to check again what ambient occlusion is or maybe you mixed it up with something else.
SLAMAZON 7 ago. 2023 às 10:06 
Update: Suddenly my performance is just atrocious - battling to get above 30 FPS, even when I'm still in the same area. Just booted it up today and BAM! Shocking performance. I'm loving this game but the technical inconsistencies are tiring.
1MantisPhoenix 7 ago. 2023 às 11:31 
Originalmente postado por SLAMAZON:
Update: Suddenly my performance is just atrocious - battling to get above 30 FPS, even when I'm still in the same area. Just booted it up today and BAM! Shocking performance. I'm loving this game but the technical inconsistencies are tiring.
Are you full screen and not borderless? This supposedly fixed a lot. For many setups. Other wise! Gpu control panel for you, have you setup a 3d profile? Vulkan? If dx11 why?
SLAMAZON 9 ago. 2023 às 12:41 
Yup, full screen and borderless, and Vulkan. The latest Nvidia drivers sorted me it seems. No idea what caused the issues since it was running fine for a while anyway.

Anyway, thanks for the comments!
The Mad Bosnian 17 ago. 2023 às 16:53 
Just found this thread, I have a Asus Strix 15.6 with a RTX 2070 Super, when I first got the game it was straight up overheating my cpu and gpu. Had the thermal pastes replaced, cleaned out etc and temps are better but I already refunded the game. I REALLY want it to work. Anyone with a 2070 that has the game running smoothly mind telling me what settings I'd need to fiddle with? I really wanna play this game and hopefully not have to buy a new PC XD my CPU is an i7-10750H. So it SHOULD be able to run it. Any help would be awesome, been itching to play this game XD
SLAMAZON 20 ago. 2023 às 9:18 
Originalmente postado por The Mad Bosnian:
Just found this thread, I have a Asus Strix 15.6 with a RTX 2070 Super, when I first got the game it was straight up overheating my cpu and gpu. Had the thermal pastes replaced, cleaned out etc and temps are better but I already refunded the game. I REALLY want it to work. Anyone with a 2070 that has the game running smoothly mind telling me what settings I'd need to fiddle with? I really wanna play this game and hopefully not have to buy a new PC XD my CPU is an i7-10750H. So it SHOULD be able to run it. Any help would be awesome, been itching to play this game XD
Hey man.

I am on the latest Nvidia drivers, running Vulkan not DX11, exclusive full-screen, double buffered for v-sync, most things on Ultra and getting very good performance (caps out at 60 which is where I've set it).

Some specific stuff:
DLSS: Quality
Shadow quality: Low
Fog quality: Low
Ambient occlusion: Off

Another note - the game hates me if I boot it up from when the laptop was in sleep state. Either a restart or a full shutdown after a previous session sorts it - this has been the case consistently throughout playing.

Good luck!
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Postado a: 5 ago. 2023 às 0:24
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