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Nvidia RTX2080Ti + 9 series cpu + 32Gb
Yeah, I just got to the grove on DX11 and it was a stutterfest. Went back to Vulkan and never looker back.
The only common denominator I can think of is our e-cores which apparently DX11 can't handle.
Thank goodness both are available, usually people can get at least one or the other working well. Heck, I'd be happy with *more* API options.
DX11 has highlights clamping if set higher than 100 brightness in game
DX11 functions perfectly and has since EA.
This only started to happen since the hotfix. Game runs fine for me in Dx11 as well.