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What ability is that? Is there any way to create a build focused on that?
In general though, all these moves seem to be oriented around CC and putting enemies where you want them instead of pure damage, which is what my current build is aiming to do. Of course, if there was a cliff nearby, the amount of damage I'd do before he fell off would be totally irrelevant haha.
Oops, sorry about that. I just thought it sounded like a really fun way to play, especially if you take advantage of cliffs and damage surfaces.
I'm personally enjoying it a lot, especially paired with friends who can keep me alive while I 'spartan kick' enemies back into dangerous surfaces (sometimes we create our own death surfaces too with throwables)