Baldur's Gate 3

Baldur's Gate 3

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No rewards for non-violent options?
I haven't gotten far in, but I've played enough to encounter the tieflings at the cage and the bandits at the ruin, talked my way out of fighting both groups, and... I don't think I got anything for it? I guess I saved resources, but it kinda feels like I'm being encouraged to just fight everyone for the exp/loot and my skills are wasted.

EDIT: There are in fact exp rewards for the checks I'm describing, I'm just dumb.
Last edited by Chunk Funklerson; Aug 4, 2023 @ 1:23pm
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Showing 1-14 of 14 comments
hoot hoot Aug 4, 2023 @ 1:15pm 
The level cap is only 12 and the game is massive. I don't think losing out on optional exp is going to hurt you.

It's actually refreshing that a video game doesn't require you to murderhobo your way through every social interaction outside of a town.
MeldinX2 Aug 4, 2023 @ 1:18pm 
Originally posted by muchachowitz:
I haven't gotten far in, but I've played enough to encounter the tieflings at the cage and the bandits at the ruin, talked my way out of fighting both groups, and... I don't think I got anything for it? I guess I saved resources, but it kinda feels like I'm being encouraged to just fight everyone for the exp/loot and my skills are wasted.

You do get exp usually for talking your way out of fights.
Viilratha Aug 4, 2023 @ 1:19pm 
I know that you get xp from talking your way out of the bandits at the ruin fight. If you click on the Battle Log you can scroll up and see the xp gained.
Chunk Funklerson Aug 4, 2023 @ 1:21pm 
I guess if it doesn't matter it doesn't matter, it just seems like a weird design decision. I'm used to D&D and CRPGs (including the first two Baldur's Gates and Divinity Original Sin) awarding exp for scripted non-violent solutions to encounters.

Like, I don't necessarily expect the rewards to be the same or anything, having different outcomes makes sense, especially if the NPCs show up later. But in these cases it seems like you just volunteer to not get anything and the NPCs vanish from the world either way.
Chunk Funklerson Aug 4, 2023 @ 1:23pm 
Originally posted by Viilratha:
I know that you get xp from talking your way out of the bandits at the ruin fight. If you click on the Battle Log you can scroll up and see the xp gained.
Oh, I guess I just didn't bother checking. I'm dumb. I think I was just expecting to see the floating exp numbers.
Prinox Aug 4, 2023 @ 1:27pm 
Depends on the encounter, most encounters do give xp if they are avoided through talking but a few don't at all
you get exp but pretty low. Great example is an encoutner with gityianki squad- you can resolve conflict peacefuly and a get few exp, or you can kill them and get one of the best items for early game characters.

Last edited by 把光荣属于俄罗斯; Aug 4, 2023 @ 2:25pm
nilus Aug 4, 2023 @ 2:25pm 
Originally posted by Asneeze:
The level cap is only 12 and the game is massive. I don't think losing out on optional exp is going to hurt you.

It's actually refreshing that a video game doesn't require you to murderhobo your way through every social interaction outside of a town.

I didn't realize there was a level cap and now I am sad :(
Tread Aug 4, 2023 @ 2:30pm 
Originally posted by 把光荣属于俄罗斯:
you get exp but pretty low. Great example is an encoutner with gityianki squad- you can resolve conflict peacefuly and a get few exp, or you can kill them and get one of the best items for early game characters.

Or the goblins at the windmill. The rather small amount of exp you get is quite irritating. Getting say 50 for the peaceful rout but 200+ for the violent plus loot strikes me as bad game design.
Originally posted by Tread:
Originally posted by 把光荣属于俄罗斯:
you get exp but pretty low. Great example is an encoutner with gityianki squad- you can resolve conflict peacefuly and a get few exp, or you can kill them and get one of the best items for early game characters.

Or the goblins at the windmill. The rather small amount of exp you get is quite irritating. Getting say 50 for the peaceful rout but 200+ for the violent plus loot strikes me as bad game design.

yh exactly. I specificaly decided to play paladin for peaceful rout but that big a diffirence just force you to kill everything. My only hope is that in baldur's gate maybe there will be quests that requires only dialogue skills.
Tread Aug 4, 2023 @ 4:03pm 
Originally posted by 把光荣属于俄罗斯:
Originally posted by Tread:

Or the goblins at the windmill. The rather small amount of exp you get is quite irritating. Getting say 50 for the peaceful rout but 200+ for the violent plus loot strikes me as bad game design.

yh exactly. I specificaly decided to play paladin for peaceful rout but that big a diffirence just force you to kill everything. My only hope is that in baldur's gate maybe there will be quests that requires only dialogue skills.

Hopefully.
hoot hoot Aug 4, 2023 @ 4:11pm 
Originally posted by muchachowitz:
I haven't gotten far in, but I've played enough to encounter the tieflings at the cage and the bandits at the ruin, talked my way out of fighting both groups, and... I don't think I got anything for it? I guess I saved resources, but it kinda feels like I'm being encouraged to just fight everyone for the exp/loot and my skills are wasted.

EDIT: There are in fact exp rewards for the checks I'm describing, I'm just dumb.

Another aspect I only just realized is that completing encounters, such as the one you mentioned with the bandits in the ruin, in a non-violent way *can* give your characters inspiration. The one with the bandits can give Astarion/anyone with a charlatan background inspiration, for example. All sorts of things seem to be able to give inspiration, potentially.

That and in addition to the XP we apparently do get.
Last edited by hoot hoot; Aug 4, 2023 @ 4:11pm
Boss Aug 4, 2023 @ 4:17pm 
It does make sense that solving combat encounters through non-combat means nets less XP. It's usually much less complicated (pass a skill check), much faster (self explanatory), much less risk (punishment is either no progress or combat, where as punishment for combat, see next), and less cost, because combat will drain your resources and HP, barring flawless tactics and perfect luck. So it's only logical the XP reward is lower

Also works for me because I like combat. And I'm not chaotic evil, but 20xp is 20xp
Eckoh Aug 4, 2023 @ 4:20pm 
Originally posted by 把光荣属于俄罗斯:
you get exp but pretty low. Great example is an encoutner with gityianki squad- you can resolve conflict peacefuly and a get few exp, or you can kill them and get one of the best items for early game characters.
That is a monumentally hard fight even at level 5 and using the ogres. They do have nice loot though.
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Date Posted: Aug 4, 2023 @ 1:11pm
Posts: 14