Baldur's Gate 3

Baldur's Gate 3

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Ren Fenrich Aug 4, 2023 @ 11:31am
Summon limit
What is the summon limit of this game?
Thinking of playing necro, but would want the ability to raise multiple creatures is this possible or is it like in D:OS2 where you can only have one?
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In 5e you can only concentrate on a single spell at a time. Almost ALL summon spells require concentration. So the short answer is one spell at a time, the more complicated answer is it depends on the spell.
Ren Fenrich Aug 4, 2023 @ 11:37am 
Originally posted by AzureTheGamerKobold:
In 5e you can only concentrate on a single spell at a time. Almost ALL summon spells require concentration. So the short answer is one spell at a time, the more complicated answer is it depends on the spell.

Thanks for the reply, expected albeit a little disappointing, if I wanna go hybrid melee/magic do you have any recommendations? Was thinking paladin but not really familiar with the classes.
Last edited by Ren Fenrich; Aug 4, 2023 @ 11:40am
Fresch_K Aug 13, 2023 @ 11:25pm 
Originally posted by AzureTheGamerKobold:
In 5e you can only concentrate on a single spell at a time. Almost ALL summon spells require concentration. So the short answer is one spell at a time, the more complicated answer is it depends on the spell.

I haven't played a necro just yet, but Animate dead is NOT a concentration spell. I think you can also upcast it to summon multiple undead at once. There are tons of videos of people running around with a huge horde of zombies, so that's definiitely something you can do.
Carinthian Oak Aug 16, 2023 @ 1:24am 
I haven't found a Limit to be honest. I have 3 Summons on Wyll, 3 on my Ranger, Shadowheart has 3 Undead/Ghuls on her side and with Karlach this is a big Party tbh. 13 in total now, it looks really cool.
And no, summons aren't concentration spells, atleast i haven't had one so far.
Last edited by Carinthian Oak; Aug 16, 2023 @ 1:26am
Blame Aug 16, 2023 @ 1:27am 
Originally posted by AzureTheGamerKobold:
In 5e you can only concentrate on a single spell at a time. Almost ALL summon spells require concentration. So the short answer is one spell at a time, the more complicated answer is it depends on the spell.
Summons in thus game do kot require concentration.
For example my ranger can have find familiar and animal companion at the same time, while also using an actual concentration spell.
Malaficus Shaikan Aug 16, 2023 @ 1:28am 
Originally posted by Ren Fenrich:
What is the summon limit of this game?
Thinking of playing necro, but would want the ability to raise multiple creatures is this possible or is it like in D:OS2 where you can only have one?
Unlike table top you have a limit how many undead you can raise.
On the plus side you dont have to worry about them after 24 hours as they despawn instead of remain and start attacking anything alive around them.

Create undead on table top had the advantage of create up to 4 undead.
But you needed to refresh your control over 24 hours or they became uncontroled and started to look for living things to kill.
The biggest threat of the undead was that they didnt despawn.

In this game your better of using summons.
There are limits.
Like druid getting a single summon instead of the army summon you get on table top.
Scoccer Ball Aug 19, 2023 @ 1:43pm 
Level 5 you can have 2 per person (find familiar, animate dead/ranger companion) once you get 4th level spell slots, wizard can have 4. 1 find familiar, 1 undead, and 2 ice/mud mefits. So honestly a fair few. Don't know for 5th level slots tho, as me and my friend have not yet gotten them
Perp Sep 7, 2023 @ 1:44am 
Originally posted by Scoccer Ball:
Level 5 you can have 2 per person (find familiar, animate dead/ranger companion) once you get 4th level spell slots, wizard can have 4. 1 find familiar, 1 undead, and 2 ice/mud mefits. So honestly a fair few. Don't know for 5th level slots tho, as me and my friend have not yet gotten them

I do think there is a cap, but it might increase later, idk.

I'm currently running around with a lvl 5 party and when the wizard tries to cast animate dead again the 1st summon disappears...

OG 5e rules are definitely better for the spell. At lvl 5 you can easily run around with 8 undead if you spend all your 3rd lvl slots on them. It also scales super well.

You can have a small army of undead by lvl 7, containing 18 undead. (And you still have your arcane recovery to raise extras to replenish the fallen ones.)
victorvnv Sep 7, 2023 @ 1:52am 
Having many minions is a bad idea, the game glitches and lags already on larger battles, putting another 10+ minions will probably crash it even more.

But you can have over 10 to answer your question .

4 from Dance macabre alone( used to be 6)

Then if you spec every companion , they can have a familiar and an elemental/ undead on top so that’s 8 for the party plus 4 from dance macabre . Some items can also be used to I guess you can prob max out around 15
Blame Sep 7, 2023 @ 1:54am 
Originally posted by Perp:
Originally posted by Scoccer Ball:
Level 5 you can have 2 per person (find familiar, animate dead/ranger companion) once you get 4th level spell slots, wizard can have 4. 1 find familiar, 1 undead, and 2 ice/mud mefits. So honestly a fair few. Don't know for 5th level slots tho, as me and my friend have not yet gotten them

I do think there is a cap, but it might increase later, idk.

I'm currently running around with a lvl 5 party and when the wizard tries to cast animate dead again the 1st summon disappears...

OG 5e rules are definitely better for the spell. At lvl 5 you can easily run around with 8 undead if you spend all your 3rd lvl slots on them. It also scales super well.

You can have a small army of undead by lvl 7, containing 18 undead. (And you still have your arcane recovery to raise extras to replenish the fallen ones.)

AFAIK there is a cap to animate dead, which increases in later levels, but haven't seen a cap on overal different summons.
Don't kill me Sep 7, 2023 @ 2:01am 
I believe the cap is 13
There was a video on youtube with a guy that had 13 summons running around (a mix of zombies, Ghasts, Elementals, etc) and he also had the gloves that made them all immune to damage except for psychic. The Abyss Beckoners gloves are found in a locked room, in a chest, in the Zhentarim Hideout in Act 1.
MewTressym Sep 7, 2023 @ 2:03am 
Not sure if there is a limit, but I will say that larger summons, especially the larger Ranger spider companion often glitchs and gets stuck on terrain. It's happened several times were I'll be say, at the goblin camp, while my spider is stuck on a torch back at the emerald grove and I don't realize it till I get in to combat and I'm like "WEB HERE! ... ... ... wait a second."
Xenobunny Sep 7, 2023 @ 2:12am 
There are also non concentration bonus summons and special items that create additional units. Iron Flask gives you a "thing". The rod of Necromancy as a unique item gives 1 unique ghoul but I dunno if it counts against a sum total for undead. Lump's horn creates allies. Summon Scratch. There are probably more odd variables you can include that are not on concentration. The mage hands have been bugging out on me since the recent patch. Sometimes they last forever, sometimes they blink out. They are super useful for shoving people and pulling levers at a low level but because they can be independently manipulated I've left them behind in separate zones and they tank the loading system.
Zoid13 Sep 7, 2023 @ 3:03am 
Originally posted by Ren Fenrich:
Originally posted by AzureTheGamerKobold:
In 5e you can only concentrate on a single spell at a time. Almost ALL summon spells require concentration. So the short answer is one spell at a time, the more complicated answer is it depends on the spell.

Thanks for the reply, expected albeit a little disappointing, if I wanna go hybrid melee/magic do you have any recommendations? Was thinking paladin but not really familiar with the classes.
https://www.youtube.com/watch?v=FYmQn25MDXw&ab_channel=cRPGBro

a lot more than 1 at a time :)
Zergem Sep 7, 2023 @ 3:08am 
I'm constantly walking around with 5+ summons and I haven't even focused on getting all the summoning spells/features.
Suffice it to say, having summoned creatures in this game is even easier than in Original Sin 2.
Last edited by Zergem; Sep 7, 2023 @ 3:09am
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Date Posted: Aug 4, 2023 @ 11:31am
Posts: 19