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deciding your opinion is more important than anyone else could be considered a terrible thing.
Why not let people play how they want rather than trying to impose your will on them and make them play how you demand them to.
Firstly, I've never met anyone in real life that did not like rolling for stats in tabletop.
Secondly, I never made characters in either tabletop or BG1/2 that had THAT high stats. But I would like the chance to get one 18 and maybe 2 16's on a character for those heroic playthroughs. But sitting there rolling to try to get multiple 18's or everything above 16 is just silly in my opinion.
Mostly my complaint is about the non randomness you get from the arrays and point buy system. I love seeing a 6 in a stat on someone's character. It means that character has something kind of fun about them, maybe they're kind of dumb, or maybe they are really unwise, so they leap before they look many times. There is a lot of roleplay implications tied to the ability scores after all.
Yeah, why is that such a bad thing though? If you enjoy it, why not?
Isn't that the whole point of games? To have fun?
Doesn't work. You cannot lower a stat lower than 8. And you cannot raise one higher than 17.
The only reason he wants to roll is to spend all day rolling to obtain the max points in every stat.
It's just a cheat with extra steps. I'm fine with it, as long as it doesn't affect multiplayer, so I do agree with OP however the devs are entitled to put in place certain restrictions as to not alter the experience intended for the end users.
Mod will probably fix it tho, I mean just give the guy max stat everywhere at least lol.
Dunno what games you play in but NOBODY i know likes point buy. Like none of them, zero, nadda, not a damn one of them. I tried to implement PF2e's version of point buy which is more forgiving. Not one of my players liked it and asked to go back to dice rolling really quickly.
I've been playing DnD since 2e, i've played 3.0, 3.5, 4e, 5e, PF1e and even PF2e... and one thing has remained absolutely TRUE across every edition. People hate point buy, its to restrictive and you simply can not get a good stat drop with it. It got worse in 5e when you cant even reach an 18 if you wanted to since its capped.
So i have to whole heartedly disagree with you. I haven't been in any DnD groups in my 20-25 years of playing the game that ever wanted point buy.
Its bad, it sucks, its not fun... and i wish people would stop acting like rolling is the devils work or some crap. Its the base rule, its what was intended, point buy will ALWAYS remain a variant rule.
Edit:
To people saying he's just rolling to get 18's in every stat, funny story! a friend of mine has been trying to get a 98 roll in our private dnd server for going on a month. He rolls 10-20 times a day--- and still has not achieved this legendary feat. The truth is rolling above a 90 is pretty rare, and while some probably do this the time and effort it takes to get a 98 is absurd and most people will not bother with it.
I rolled for my stats in BG3 and i barely got an 81... so no its hardly going to break the game. You people are exaggerating ... this ♥♥♥♥ doesn't happen...
In fairness all Larian has said on the matter is they were working on it and wanted it in the game but eventually had to stop working on it in order to focus on other systems. So I’m hoping we’ll eventually get it in some form as part of a free update.
Would go a long way towards offsetting issues with companions and choices in general.
And I have to heartily disagree with you.
No one I know likes to have much lower stats then other PC's in pnp so rolling is a garbage mechanic in pnp that puts a powder keg under the campaign before it even really starts as players don't like to play the weakling where the lucky sod that had the high rolls is the constant MVP.
And that's coming from someone who has played pnp since 2E as well.
In a single player game rolling is fine and it should have been in BG3 as promised but saying no one likes point buy is very far from the truth.
2. There are a lot more companions than just the origin characters, but you find them further down the line.
3. There is a method to create extra custom characters if it's so important for you. Just search it on YouTube and you'll find a guide on how to do it.
Remember: this is a videogame made for a very broad audience, not just hardcore D&D fans and, as a videogame, there must and will be differences. It's a different medium and consumed in a different way.
Do not ever expect a 1:1 copy.
This is Baldur's Gate might not mean much after 20+ years, but it was about party dynamics, and characters in a party with their own goals and strong personalities.
Game is a continuation of series in this regard and you're loosing a lot of story and flavour without them.
If you want dungeon crawling DnD romp, with whateverparty you want, just play Solasta its excellent game delivering what you actually want.