Baldur's Gate 3

Baldur's Gate 3

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Dragonborn Customization and Cutscene Stability
The main things I have issues with are customization options and stability.

Customization:

Overall the customization is really good! Except for the dragonborn, whose customization kinda sucks. Instead of there being separate options for hair, ears, horns and etc, all of the above are grouped into singular options that you have to pick from instead of being able to pick and choose as you please. There aren't even options for scarring. It really sucks that their customization is so limited, at least compared to the crazy amount of options compared to other races, which sucks because they are probably the most unique and visually appealing aesthetically. Excepting the tacked on feeling the dragonborn have, the customization is amazing.

Stability:

I'm gonna be honest, I haven't been able to get invested in the story as much as I'd like to because of the real-time cutscenes. I'm not sure if this is another dragonborn-related issue or just a general thing, but in almost every single big story cutscene showing my character, they have been in the default standing position. When I should be falling? Default pose. Laying down dazed on the ground? Default pose (this one was zoomed in on my character's ass which was kinda funny). While silly, it really kills the immersion.

That's about all I have to say, I hope these issues get improved, and I get that it just came out, but still.l
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Showing 1-5 of 5 comments
Brakiros Aug 3, 2023 @ 11:05pm 
well Dragonborn actually look cool, Half-Orcs are mutants basically there's no option for a more human-like half-orc and they're actually smaller then humans and Half-Elves lol. And they also have less faces.
kojak Aug 3, 2023 @ 11:07pm 
dont do what i did and validate your game lol
Naijiro Aug 3, 2023 @ 11:08pm 
I'm sure mods will add more, but I understand.
Calsetes Aug 3, 2023 @ 11:12pm 
If it's any consolation, the first in-game cutscene for this game I saw had my human fighter standing at an angle clipping through the pod. Like, the first glimpse of the actual in-game engine and it's a broken buggy cutscene like that.

It fixed itself after he gets out of the pod, but still.
eijibayushi Aug 3, 2023 @ 11:13pm 
Do they have tails?
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Showing 1-5 of 5 comments
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Date Posted: Aug 3, 2023 @ 11:03pm
Posts: 5