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Сообщить о проблеме с переводом
uh she is goofy looking
It's basically same thing, but they chose immersion breaking dialogue. The narrator wasn't there for most of the beginning intro, which played just fine and didn't need to be narrated. At least they should have had the option so people that don't like it can turn it off.
I know, was just kidding ^^
But as others have said, BG3 is a game that takes the table-top DND experience and translates it directly into a video-game, which is why there is the narrator constantly describing things as that is how the experience would be if one would play DnD with friends at a table.
Same reason why the dice exists for everything we do as well. I personally find it intriguing and unique to have a narrator describing stuff.
lol, this dude
I'm not sure what her looks have to do with narration.
But why ruin the game for people that don't want that experience by not having an option to disable it? It's needed in table top DnD, it's not needed in a computer game.
But then how would I know what I see and hear? Or what characters look like.
Oh...wait...
It's part of the game deal with it or refund