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Reminds me of the Elden Ring launch, with PCgamer releasing articles about how the best way to play the game at a constant zero hitch framerate was to use a Steamdeck or run the game on Linux.
And DirectX 11 is more prone to failure the older the processor is...
And yeah, but I figured a real experience would help hammer home how massive the differences were
the less stable part is what would concerns me for me at least it runs fine in DX 11 but i also did not tried vulkan yet
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What's the difference between DX11 and Vulkan mode?
Vulkan presents a potential performance increase over DX11 in most cases, though may be slightly less stable for now. Baldur’s Gate 3 defaults to DX11.
Please note that Vulkan is driver-sensitive, and might need some experimentation to find which driver runs best.
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And Vulcan really is a lot better.
PS: Furthermore, Vulcan, like Open GL, is an open interface that anyone can use. DirectX 11 and 12 can only be used by Microsoft.
You should try VanillaH with Vulcan. It might be worth it :)
So in the frame rate. I play at 3820x1600, and then with DLAA on top :)