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Dex is like mid-tier priority in stats for a wizard.
1. Intelligence (main casting stat)
2. Constitution (hit points, they need all the ability to survive possible)
3. Dexterity (saving throws and armor class for people with no armor)
4. Everything else.
So yeah, Dexterity is useful for a Wizard, but it isn't the most important.
You get one Ability Point per level too, yeah?
Good to know, thank you! I mostly just know 2nd & 3.0/3.5 rules and I'm too old to learn new ♥♥♥♥.
Wisdom is used for saving throws alongside INT; no good?
Dex is unironically the best stat in the game, and in DnD (alongside Charisma).
Strengthcucks perpetually btfo'd
Wisdom is used for saving throws, but dexterity saving throws tend to be more relevant for things that might instantly get you killed as a Wizard, and dexterity bonuses also give some additional armor class which can save you from getting hit (Wizards struggle to have high AC due to not wearing armor generally, and need every bonus they can get).
For a wizard, the least useful stats are probably strength and charisma on average. Wisdom might be a bit better than those two due to things like the skills and saving throws it assists.
Bloody hell, I would have missed that if I hadn't seen your comment. I'm so used to ranged touch attacks being dex. Thank you <3
Damn. I usually have my main in video game CRPG be good at Perception, so I went with 16 INT & 16 WIZ.