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Also don't do it all in one go, just enjoy what you want to I suppose, took me awhile to get used to this mindset, but it helped me.
Take your time. It is normal.
Before i even start a brand new campaign, i look in the game settings/options, get familiar whats there and what can be changed. Video settings, audio, game settings, ect.
Then start a new game, if it has a character creator, then I take it all in little by little by looking and getting familiar with each section one by one, seeing the stats, the visual options, the UI and all that.
I start the game, and before i even move my character, i just go corner by corner, looking at all the UI that visible, getting familiar with it.
Then I open up all the UI options one by one. Like journal, map, inventory, and studying it all and getting familiar with it.
Then i move on to controls, looking at the key binds, seeing what actions i can do by pressing buttons and such and so on.
Once I get familiar with all of that, then I start playing the game. And I even experiment with things right at the start, like seeing if theres fall damage, walking over fire, seeing what certain actions do, using items to see what they do so if i mess up, I can just go back to the starting point since I just started the game.
I do this with every game I play, it helps from being overwhelmed, when you take each element, one at a time, bit by bit. Its time consuming tho, but its worth it to get your bearings and really enjoy the game.
The complexity can easily be absorbed by motivated players that don't seek a quick fix.
The developers' intent was to overwhelm you and those waiting for full release will experience the full complexity of the game. Early access was just orientation.