Baldur's Gate 3

Baldur's Gate 3

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PhamTrinli Aug 3, 2023 @ 2:17pm
2
Max level 12 ???
Wtf ?

Seems like the class progression is going to either be a mind-numbing grind or the game is super short ?
Last edited by PhamTrinli; Aug 3, 2023 @ 2:17pm
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Showing 1-15 of 85 comments
AlphaVictorKilo Aug 3, 2023 @ 2:19pm 
This is DnD, you never go high level

Trust me, when you're lvl 12 and have a good kit, you're going to be rather godly, and this game is LARGE
Claudussy Aug 3, 2023 @ 2:19pm 
There is no question here.
Statickai [Syan] Aug 3, 2023 @ 2:21pm 
That's the equivalent of level 60 for other rpgs.
PhamTrinli Aug 3, 2023 @ 2:21pm 
even nwn 1 had the more reasonable (standard) level cap of 20 in the base game

And now that feats have been nuked in 5th ed, so you only get 1 every 4 levels it feels like rewards and character progression is just being dumbed-down to near diablo 3 levels

I mean.. you only get to make 3 choices to progress or customize your class throughout the entire game and the last one only at the final level which is way end-game I'm guessing ? What am I missing?
Last edited by PhamTrinli; Aug 3, 2023 @ 2:24pm
lemurs2 Aug 3, 2023 @ 2:23pm 
NWN was a different version, this is 5th edition which is a simpler version of 1e/2e. In those versions 9th to 11th level was extremely high.
The best thing to do is get 20th level out of your head, 3e was almost an entirely different game.
Baldur's Gate 1 had a level cap of 10 (161k xp if I remember correctly). So BG3 actually gives you a couple of extra levels on top of that.
PhamTrinli Aug 3, 2023 @ 2:27pm 
Originally posted by lemurs2:
NWN was a different version, this is 5th edition which is a simpler version of 1e/2e. In those versions 9th to 11th level was extremely high.
The best thing to do is get 20th level out of your head, 3e was almost an entirely different game.

just forget 20 years of experience with one standard ruleset ? easier said than done
PhamTrinli Aug 3, 2023 @ 2:27pm 
Originally posted by Jacques du Plessis:
Baldur's Gate 1 had a level cap of 10 (161k xp if I remember correctly). So BG3 actually gives you a couple of extra levels on top of that.

ya... and bg1 also used thac0 ... doesn't mean we should standardize on that
RazorChain Aug 3, 2023 @ 2:28pm 
Originally posted by PhamTrinli:
even nwn 1 had the more reasonable (standard) level cap of 20 in the base game

And now that feats have been nuked in 5th ed, so you only get 1 every 4 levels it feels like rewards and character progression is just being dumbed-down to near diablo 3 levels

I mean.. you only get to make 3 choices to progress or customize your class throughout the entire game and the last one only at the final level which is way end-game I'm guessing ? What am I missing?

Your first choice is race, then you chose a class, skills, abilities and background. Then you chose a subclass, then you have ASI every 4th level.

Then you get to chose spells and gear as well

Roleplaying isn't about upgrading your character it's about making choices as your character
Googledebunker Aug 3, 2023 @ 2:28pm 
Originally posted by PhamTrinli:
even nwn 1 had the more reasonable (standard) level cap of 20 in the base game

And now that feats have been nuked in 5th ed, so you only get 1 every 4 levels it feels like rewards and character progression is just being dumbed-down to near diablo 3 levels
What is it with people loving busy work? 5e D&D is scaled and balanced differently than 3rd edition D&D. You don't need a feat every other level when you're just wasting it on +1 weapon focus with a single weapon type every other feat, that's not complexity, that's busy work. 5e there are fewer feats but their power is more concentrated.

I seriously doubt you played nwn 1 in any capacity if you think Diablo 3 was an apt comparison.
Metadigital Aug 3, 2023 @ 2:29pm 
Most D&D campaigns max out around level 12. Things get wild at high levels, and it would be very difficult to make very fun in a crpg without severe limitations on your powers.
Googledebunker Aug 3, 2023 @ 2:29pm 
Originally posted by PhamTrinli:
Originally posted by lemurs2:
NWN was a different version, this is 5th edition which is a simpler version of 1e/2e. In those versions 9th to 11th level was extremely high.
The best thing to do is get 20th level out of your head, 3e was almost an entirely different game.

just forget 20 years of experience with one standard ruleset ? easier said than done

If you have any kind of intelligence it's pretty easy to remember both, but between nwn 1 and Candyland I imagine you're pretty maxed out on rule memorization
Last edited by Googledebunker; Aug 3, 2023 @ 2:31pm
Joao Sergio Aug 3, 2023 @ 2:30pm 
Exactly like Bg1.
¯\_(ツ)_/¯
PhamTrinli Aug 3, 2023 @ 2:33pm 
Originally posted by Nosferatupac:
Originally posted by PhamTrinli:
even nwn 1 had the more reasonable (standard) level cap of 20 in the base game

And now that feats have been nuked in 5th ed, so you only get 1 every 4 levels it feels like rewards and character progression is just being dumbed-down to near diablo 3 levels
What is it with people loving busy work? 5e D&D is scaled and balanced differently than 3rd edition D&D. You don't need a feat every other level when you're just wasting it on +1 weapon focus with a single weapon type every other feat, that's not complexity, that's busy work. 5e there are fewer feats but their power is more concentrated.

I seriously doubt you played nwn 1 in any capacity if you think Diablo 3 was an apt comparison.

And what are we getting in place of that +1 weapon focus every other level? Nothing for 2 more levels? I already looked at the feat list on the bg3 wiki and half of them are just centered around advantage vs disadvantage on rolls lol. Or giving weapon or armor proficiencies which we already had in 3rd ed.

I'm not seeing how this is a good thing yet

Also my comparison was of 3rd ed to 5th ed being like the changes they did to class customization between d2 and d3 - not comparing nwn 1 to d3. wut
Last edited by PhamTrinli; Aug 3, 2023 @ 2:36pm
Originally posted by PhamTrinli:
Originally posted by Jacques du Plessis:
Baldur's Gate 1 had a level cap of 10 (161k xp if I remember correctly). So BG3 actually gives you a couple of extra levels on top of that.

ya... and bg1 also used thac0 ... doesn't mean we should standardize on that
What? Leveling systems aren't standardized. Different systems operate differently, this is no "standard"...

Theres more common systems in video games, but the experience here is based off D&D 5e. It's been balanced to be fun.

Who the hell wants video games to standardize progression systems? Sounds like it would stifle any sort of innovation and crush creativity.
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Date Posted: Aug 3, 2023 @ 2:17pm
Posts: 85