Baldur's Gate 3

Baldur's Gate 3

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Baaaal Aug 3, 2023 @ 11:42am
Black flickering squares?
Is anyone else getting random flickering black squares in the right side of the screen during cutscenes? For example it is very visible in the tutorial while examining the console to release the pod. One week old config, i5 13600k, 6800, stable in every benchmark.

Thanks!
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Showing 1-10 of 10 comments
cero miedo Aug 3, 2023 @ 12:25pm 
Yes, 6700XT, Linux, Vulkan. I have found that it is fixed if I switch to DX11 in the launcher. The performance is almost identical so far so I just use DX11.
Baaaal Aug 3, 2023 @ 1:41pm 
Originally posted by everything can work:
Yes, 6700XT, Linux, Vulkan. I have found that it is fixed if I switch to DX11 in the launcher. The performance is almost identical so far so I just use DX11.

Switching to DX11 seems to have made a difference, definitely. Wonder how widespread this is.
Dubya75 Aug 7, 2023 @ 12:37pm 
I just started seeing the same problem in camp after Karlach joined.
duane Aug 7, 2023 @ 12:47pm 
I had it using Vulkan. Switched to DirectX11 and no issues so far
KPD87 Aug 7, 2023 @ 1:40pm 
Yes. I had it on both, Vulcan and DX11. Changed from borderless to fullscreen, set refresh rate to what my main screen uses (165hz) and turned FPS limits off. That fixed it on both. :)

Not sure which one actually fixed it, but you can try messing up with your ingame screen settings.
Leelareso Aug 7, 2023 @ 1:42pm 
rtx 3080 on dx 11 and dont have this problem
Socks and Glocks Aug 9, 2023 @ 5:47am 
same, good game, bad graphics and terrible bugs
Durzza Aug 15, 2023 @ 2:34pm 
Originally posted by Leelareso:
rtx 3080 on dx 11 and dont have this problem
3080 and vulkan with the issue. ill go dx11
ChunkaChunks Dec 25, 2023 @ 11:13am 
Fixed mine by Changing my Anti Aliasing to TAA
PseudoStalker Dec 25, 2023 @ 11:30am 
4060, Vulkan, same problem.
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Date Posted: Aug 3, 2023 @ 11:42am
Posts: 10