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Cleric's get produce flame now so they don't need firebolt.
So a -1 in INT (recommended settings) basically makes the cantrips useless? Would make more sense if both cantrips and spells used the same ability.
The cantrip comes from the race not the class. Just pick a cantrip that doesn't care about the modifer like mage hand, light, dancing light, minor illusion, etc.
OK I was just using firebolt as an example, there are a selection of cantrips to pick from so someone might want to use poison spray for instance which would have the same problem.
The issue is that cantrips and spells use different abilities.
Sorry should have said i'm using ranger class but it doesn't really make a difference as you can pick from a selection of cantrips so someone might want to select shocking grasp for instance.
That's what i'm starting to think. Even though there's 13 to pick from, there's really only 4 that are going to be usable.
In the later books, they allow the player to choose which ability will be used when gaining Racial / Feat spells.
Looks like BG3 has been in development for years and not a single dev got the memo -.-
High elves used to only have +2 dex and +1 int, so most people who chose them would have characters built around using int.
There's a star next to DEX which I think means its the most important ability, then the cantrips use INT so it makes sense to me that those two are the most important.
The only place where I see WIS mentioned is on the High Elf Cantrip page. At the top it says WIS and if I hover over it says "Spellcasting ability - The ability that influences your chance to hit with certain spells"
The only spell you start with is the find familiar one so unless I get more spells as I level up as a high elf ranger i'm wondering if I should override the recommended settings and move some points from WIS into INT. Does that sound like a good idea?