Baldur's Gate 3

Baldur's Gate 3

View Stats:
Rundur Aug 3, 2023 @ 10:22am
Voice audio weird?
Anyone also have this weird (specifically voice) audio where the voices feel kinda "compressed" and low quality? Especially compared to EA I've never had a problem with it before like that.
< >
Showing 16-24 of 24 comments
IIEx~M43hin4 Aug 3, 2023 @ 1:07pm 
same here, didn't have a problem in early access
Baratan Aug 3, 2023 @ 1:08pm 
poor audio quality here as well
yerayv Aug 3, 2023 @ 1:15pm 
SAme
FutureDisco Aug 3, 2023 @ 1:19pm 
Yeah the voices sound super compressed for me also. A lot worse than the beta lol
Lamp Aug 3, 2023 @ 1:19pm 
Yup, I tried fiddling with all the audio stuff but voices are weird af right now. Also certain bird-chirp ambience is cranked, had to turn it way down.
CyanGrave Aug 3, 2023 @ 1:26pm 
Sounds like the setting for centering voice audio is active all the time and can't be turned off. The voice audio is centered to mono. That's why it sounds so bad.
Randolph Carter Nov 5, 2023 @ 3:29am 
Is there any update on this? Bought the game yesterday and this still seems to be an issue.

The sound in general is kind of weirdly mixed in terms of volume, but my main issue lies with the dialogue. The characters are very quiet, so I have to turn up my volume in Windows by 10-20% compared to usual to understand them. Also the dialogue sounds totally thin and overcompressed. As if Shadowheart and Lae'zel were speaking through bad smartphone speakers.

And yes, I have disabled spatial audio and all other windows sound enhancements. This doesn't help.

Apart from that, I have tried a bunch of combinations of ingame sound settings (dynamic range, occlusion, center audio etc.) and it has helped a bit in terms of general volume mixing, but the dialogues remain thin, overcompressed and unusual qiet.

Or was the initial recording quality for dialogue simply not good?

For me, the game is unplayable in this state because the issue irritates me so much. Any help is appreciated.

I use a ASRock Z390 Pro4 with Realtek ALC892 Audio Codec in combination with stereo headphones plugged in to the front panel. Drivers are up to date. (just updated them yesterday)
Originally posted by Randolph Carter:
Is there any update on this? Bought the game yesterday and this still seems to be an issue.

The sound in general is kind of weirdly mixed in terms of volume, but my main issue lies with the dialogue. The characters are very quiet, so I have to turn up my volume in Windows by 10-20% compared to usual to understand them. Also the dialogue sounds totally thin and overcompressed. As if Shadowheart and Lae'zel were speaking through bad smartphone speakers.

And yes, I have disabled spatial audio and all other windows sound enhancements. This doesn't help.

Apart from that, I have tried a bunch of combinations of ingame sound settings (dynamic range, occlusion, center audio etc.) and it has helped a bit in terms of general volume mixing, but the dialogues remain thin, overcompressed and unusual qiet.

Or was the initial recording quality for dialogue simply not good?

For me, the game is unplayable in this state because the issue irritates me so much. Any help is appreciated.

I use a ASRock Z390 Pro4 with Realtek ALC892 Audio Codec in combination with stereo headphones plugged in to the front panel. Drivers are up to date. (just updated them yesterday)

I am glad people are still talking about this issue because I don't believe it has been acknowledged by Larian.

It sounded much better in Early Access.

This person made a pretty good video highlighting the issue. Baldurs Gate 3 - Bad voice quality (Early access and full release comparison)
Last edited by Michael Transactions; Nov 6, 2023 @ 11:41am
Purple Heart Nov 6, 2023 @ 11:57am 
We can do nothing but either push these threads to the front page until they(devs) notice it or send a ticket to support until they fix it.
< >
Showing 16-24 of 24 comments
Per page: 1530 50

Date Posted: Aug 3, 2023 @ 10:22am
Posts: 24